Search found 7 matches

by daggerfallman
Sun Aug 12, 2018 10:29 am
Forum: Resolved
Topic: Loot tables and resting interrupt chance [CLOSED]
Replies: 4
Views: 438

Loot tables and resting interrupt chance [CLOSED]

I've been playing daggerfall classic the last couple days. I fired up df-unity today, and while playing through the tutorial dungeon two differences stood out to me. 1) The chance that you are interrupted while resting is significantly higher in df-unity than in classic. In df-unity, I couldn't even...
by daggerfallman
Tue Jul 31, 2018 10:45 pm
Forum: Help & Support
Topic: Which classic patches are compatible?
Replies: 2
Views: 474

Which classic patches are compatible?

I began setting up a classic df install and learned there are several patches/mods to the classic (non-unity) game. See http://en.uesp.net/wiki/Daggerfall:Files#Official_Patches_and_Utilities . There are both official and unofficial patches that add quests, fix misplaced NPCs, fix spell bugs, fix lo...
by daggerfallman
Wed Jul 25, 2018 10:48 pm
Forum: Creator's Corner
Topic: On intro video
Replies: 51
Views: 3708

Re: On intro video

Looks great!

Might I suggest less distortion/reverb on the voice over? It's difficult to understand.
by daggerfallman
Sun Jul 22, 2018 6:05 am
Forum: General
Topic: New to Daggerfall, is it better to start with vanilla?
Replies: 5
Views: 1066

Re: New to Daggerfall, is it better to start with vanilla?

FWIW, I'm in the same boat.

Once I get around to setting it up, I'll probably do a playthrough of vanilla (perhaps with the fixes/mods to the vanilla game). Then if I do a second playthrough, dfu will be further along towards being feature complete.
by daggerfallman
Sun Jul 15, 2018 8:07 am
Forum: Mods & Features General
Topic: No respawning dungeons
Replies: 7
Views: 878

Re: No respawning dungeons

There are other options worth considering than remembering the state of all dungeons or remembering the state of only the last dungeon. Something along the lines of saving dungeon state for X in-game days would seem reasonable both in terms of gameplay experience and technical requirements (tbh even...
by daggerfallman
Sat Jul 14, 2018 6:05 am
Forum: Help & Support
Topic: Create a release archive on GitHub
Replies: 5
Views: 806

Re: Create a release archive on GitHub

I too was looking for stable download URLs to package the game so it can be made available to easily install by more people. Unity cloud build URLs unfortunately have a temporary auth token in them rendering them unusable for that purpose. If providing stable download URLs for the download binary is...
by daggerfallman
Mon Jul 02, 2018 1:58 pm
Forum: General
Topic: got an issue tracker?
Replies: 1
Views: 385

got an issue tracker?

Say, where can I find work items if I were interested in contributing? Looks like you've disabled the issue tracker on github. If you had an issue tracker available (e.g. on github), people looking to contribute could search for a bug or feature they find interesting and suitable to their ability. T...