Search found 789 matches

by pango
Thu Mar 21, 2019 4:04 pm
Forum: Help & Support
Topic: Issues seen during IndigoGaming streams
Replies: 22
Views: 528

Re: Issues seen during IndigoGaming streams

BansheeXYZ wrote:
Thu Mar 21, 2019 3:50 pm
I made reports for these.
Thank you :)
by pango
Thu Mar 21, 2019 2:13 pm
Forum: Help & Support
Topic: Issues seen during IndigoGaming streams
Replies: 22
Views: 528

Re: Issues seen during IndigoGaming streams

Out of curiosity, I remember hearing many times that pacification thru language skills required the player to have sheath sword...
Is there any truth to that in classic?
by pango
Thu Mar 21, 2019 1:34 pm
Forum: Help & Support
Topic: Isues seen during Calyptic G streams
Replies: 16
Views: 365

Re: Isues seen during Calyptic G streams

This is working as intended. 1) Show text in all modes, so it won't be easily missed like in classic (and since the messages don't really require the player being in an "attentive" state anyway. For example, in Castle Wayrest they are used as spoken messages from guards, not a result of player exam...
by pango
Thu Mar 21, 2019 6:23 am
Forum: News
Topic: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements
Replies: 11
Views: 187

Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

BTW, let me know if you'd like me to credit you differently in updates. I usually credit you as "Pango" in updates and Tweets as that's probably the name most people will be familiar with from forums. Yes, that's the nickname I used everywhere for this project (except GitHub and Twitter since I alr...
by pango
Wed Mar 20, 2019 11:17 pm
Forum: Help & Support
Topic: Isues seen during Calyptic G streams
Replies: 16
Views: 365

Re: Isues seen during Calyptic G streams

EP5 The Plot Thiccens Starts with all skills maxed out, so no more leveling up Gets thru "Soul of a Lich" last magic barriers just like that https://www.youtube.com/watch?v=8H3S04XYtrM&t=1757 It seems to depend on which side, but is repeatable (he crosses the beams several times) Most people in Way...
by pango
Wed Mar 20, 2019 8:22 pm
Forum: Help & Support
Topic: Isues seen during Zaric Zhakaron streams
Replies: 3
Views: 65

Isues seen during Zaric Zhakaron streams

EP1 0.7.65 Mods Physical Fast Travel - https://forums.dfworkshop.net/viewtopic.php?f=27&t=1293 Warm Ashes (Dungeon Exterior Random Content) - https://forums.dfworkshop.net/viewtopic.php?f=27&t=1087 Hills and Mountains (Terrain Change) - https://forums.dfworkshop.net/viewtopic.php?f=27&t=1008 DREAM ...
by pango
Wed Mar 20, 2019 1:43 pm
Forum: News
Topic: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements
Replies: 11
Views: 187

Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

King of Worms wrote:
Wed Mar 20, 2019 12:08 pm
Ive also saw many commits by petchema, is it u Pango? These name changes between git and forums can get confusing ,)
Yes, those are persona of mine :) I created my GitHub account a long time ago.
Most of those bugfixes and incremental improvements were triggered by issues I've seen in streams.
by pango
Wed Mar 20, 2019 10:56 am
Forum: Modder Discussion
Topic: DagSkill Mod Remake?
Replies: 5
Views: 113

Re: DagSkill Mod Remake?

I can't say if DFU would crash with attributes higher than 200 as I've never tried it. Although something would probably break somewhere along the line with attributes high or low enough. The only issue I remember people reporting about DagSkills is that, with a mercantile skill high enough, negati...
by pango
Wed Mar 20, 2019 10:51 am
Forum: Bug Reports
Topic: Dev build/Linux: swimming continues after levitating off water
Replies: 6
Views: 246

Re: Dev build/Linux: swimming continues after levitating off water

When I levitate off ground my character can stay perfectly still; When I levitate off the ocean the view keeps oscillating up/down like while swimming.
Maybe it only shows up with head bobbing enabled or something?
by pango
Wed Mar 20, 2019 7:23 am
Forum: Mods & Features General
Topic: Verbose Combat
Replies: 8
Views: 132

Re: Verbose Combat

I'm not sure it'll work so well during real time combat, but that's worth a try...
And now that there's a message log, you could go read what you missed afterward ;)