Search found 6 matches

by NyanCommissar
Sat Mar 30, 2019 8:24 pm
Forum: Creator's Corner
Topic: On intro video
Replies: 55
Views: 6326

Re: On intro video

"400 years after Tiber Septim's reign, the beginning will meet the end and the bloody circle will close at the Empire of Tamriel. The unworthy heirs of the Septim dynasty have allowed the bonds of the Empire to weaken and crack. Uriel Septim the 7th, an (ugly pair?) his ancestors ignored. The provi...
by NyanCommissar
Mon Mar 11, 2019 1:21 am
Forum: Resolved
Topic: v0.7.65 (Win7 x64) Quest W0C00Y00 [RESOLVED]
Replies: 3
Views: 240

Re: v0.7.65 (Win7 x64) Quest W0C00Y00

Interkarma wrote: ↑
Sun Mar 10, 2019 11:49 pm
Could you please attach a copy of your save to reproduce? Cheers. :)
Yes, sir.

Thank for replying. Also, looking forward for the article with change list.
by NyanCommissar
Sun Mar 10, 2019 11:02 pm
Forum: Resolved
Topic: v0.7.65 (Win7 x64) Quest W0C00Y00 [RESOLVED]
Replies: 3
Views: 240

v0.7.65 (Win7 x64) Quest W0C00Y00 [RESOLVED]

Greetings. There is some problem that stops me to complete Hermaeus Mora's quest. And the problem is NPC that is located in library. Contacting with her should complete the quest, but actually doesn't. She is mute, she doesn't responds. The QuestData.txt file is attached. { "type": "DaggerfallWorksh...
by NyanCommissar
Fri Mar 08, 2019 12:33 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 540
Views: 61772

Re: AI Upscaled Textures

charlieg wrote: ↑
Fri Mar 08, 2019 10:31 am
How does it know to add the fur details? I'm talking about just above the club. That looks done by a person, to my eye.
It's done by A.I. Gigapixel. Wish we had all the sprites done by this program.
by NyanCommissar
Thu Mar 07, 2019 5:17 am
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 540
Views: 61772

Re: AI Upscaled Textures

The upscaling method below is a composite of 10% ESRGAN, 45% SFTGAN, and 45% Gigapixel AI results. The results of this composition is then fed into Topaz AI Sharpen tool, then one last pass with GIMP's unsharp mask. I'm quite pleased with the results. Well, it appears you got the best pattern for u...
by NyanCommissar
Tue Oct 09, 2018 11:07 am
Forum: Resolved
Topic: Build #133 64-bit - Invulnerable Werewolves [RESOLVED]
Replies: 2
Views: 250

Build #133 64-bit - Invulnerable Werewolves [RESOLVED]

https://cdn.discordapp.com/attachments/471352000794198016/499160096857653248/unknown.png For some reason these dudes are invulnerable whatever weapon you use - the ebony or dwarven short blade. And the strange thing is that some werewolves are vulnerable, some - not. This happened when you're playi...