Search found 130 matches

by Adrinus
Thu Jun 13, 2019 12:36 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Nice to see you're back in action :)

That marble roof is basically impossible to change right? Changing it would change other things that use it etc... I'd imagine. Still looks fine.
by Adrinus
Tue Jun 04, 2019 7:33 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

That'll be a really easy fix. We can either do it manually in post, or we can fix the original, and then have it AI upscaled again.
by Adrinus
Tue Jun 04, 2019 6:08 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Not 100% percent, but I reckon this has to do with not taking too much care with side-ways mobs: It was a shortcut to ignore those frames since enemies always face you (until recent in-fighting changes).
by Adrinus
Mon May 27, 2019 4:18 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Honestly, I think it's probably not worth the effort. I was hoping for things like automatically putting skin texture on and such, identifying common features and enhancing them. I think that's much more involved than this, sadly.
by Adrinus
Mon May 27, 2019 4:09 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

What it does it pretty impressive when compared to the work it would take me to manually do it. Essentially, what I'd have to do to replicate it would be go over the model, find brush-strokes that are size 3-4 and then re-draw the area with much finer brush strokes, being careful to blend the colors...
by Adrinus
Mon May 27, 2019 3:52 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

"Im quite sure AI sharpening to NPCs will bring terrible results, lets try some tho (again, I guess I tryed it already)" Only do it if it's easy enough, I was just curious. I also agree with the "magic" idea for why the eyes glow. I'd only suggest in that case to add some "shadows" to the edges of t...
by Adrinus
Mon May 27, 2019 1:38 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Theoretically, the eyes would be the color of the reflector in the back of the eye. I've heard of a few rodents that truly have "red" eyes like this, but most felines have "green/white". I think it looks pretty great, and considering the effort involved, I'm not going to mention how nice they'd look...
by Adrinus
Sun May 26, 2019 9:57 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Wow on both counts! I approve of the changes and clean-up. And also, damn! That's incredible! That's probably pretty close to what the 3D models they used looked like!
by Adrinus
Sun May 26, 2019 5:04 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Well, I decided I'd take another quick bash at it. https://i.gyazo.com/5524546c4c862b736fd83c62c22a497e.png http://www.mediafire.com/file/o4ggg2awb5shf2v/buttons_spellmaker_5-26-19.psd/file I also touched up the hand for touch spells, and separated the dudes out to their own layers for you if you st...
by Adrinus
Sun May 26, 2019 4:43 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 646
Views: 54028

Re: KoW - D.R.E.A.M.

Either way, I think you've done a great job of it! I'm excited to see the day that all menus are high-res and have roughly matching style!