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I quite honestly forget about PvP when I wrote the OP. In my mind it was a purely cooperative affair, so if someone changed themselves to level 100,000, nobody would be affected (unless it was in a good way, fighting off vampires for the little guy). I'm not a huge fan of people combating each other...
Do one of y'all wanna whip up a quick multiplayer server supporting 100,000 players per session so we can run into each other in towns and dungeons and swap harpy-slaying and wizard-finding stories?
The feature cut from Daggerfall that still has an assignable control to open, but does nothing. It does work in Daggerfall Unity though. It automatically records some events like maps found, weapons and armor left for repair; And also copies of the dialog answers you chose to record. You can alread...
No, not that awful movie. The feature cut from Daggerfall that still has an assignable control to open. I always really liked the idea of a notebook to scribble stuff down in, especially since the game's logging features are scant at best. I have an A4 pad next to my PC with about five pages full of...
- Sat Jul 20, 2019 4:00 am
- Forum: Released Mods
- Topic: Warm Ashes: Dangerous Dungeon Exteriors
- Replies: 184
- Views: 39394
Hang on, does that mean my save is now permanently stuck with v2.5 Warm Ashes? Can I delete the quest data from my save and have it refresh with the v2.6 release?