Search found 101 matches

by johnwax
Tue May 28, 2019 7:04 pm
Forum: General
Topic: Daggerfall Unity Launcher
Replies: 10
Views: 661

Re: Daggerfall Unity Launcher

And you extract the files where? My wife considers me trainable, but I do need instructions. :D
by johnwax
Tue May 28, 2019 5:43 pm
Forum: General
Topic: Unity for other classic games?
Replies: 1
Views: 117

Unity for other classic games?

Is anyone thinking about adapting other classics to the Unity system? Two of my favorites are done - Daggerfall (DFU) and Diablo 1 (Diablo HD - not using Unity). My third all-time favorite is Betrayal at Krondor, but I understand there may be copyright problems with that one.
by johnwax
Tue May 28, 2019 5:04 pm
Forum: General
Topic: Improving Dungeon Crawling
Replies: 17
Views: 1078

Re: Improving Dungeon Crawling

In classic (back in the day) I used to map quest dungeons as I went through them. I noted existing dungeon markers like candles, bottles, skulls, etc and dropped useless ingredients when necessary to mark an explored area. For hidden doors, I rotated the 3D map image and examined the walls. Both wor...
by johnwax
Fri May 10, 2019 3:15 pm
Forum: General
Topic: Earning XP
Replies: 2
Views: 158

Earning XP

Something that has never been clear to me in either classic or Unity - Does completion of a quest earn you XP toward leveling, or just increased rep with the quest giver? It seems to be the latter, which means you can't effectively play a non-warrior PC. Also, I know this has come up before, but hav...
by johnwax
Wed May 08, 2019 3:32 pm
Forum: General
Topic: Magic item repair
Replies: 4
Views: 210

Re: Magic item repair

Thanks to all :D
by johnwax
Tue May 07, 2019 4:02 pm
Forum: General
Topic: Magic item repair
Replies: 4
Views: 210

Magic item repair

Now that the magic item maker is on line, can magic items repair be added? In the classic, having 'magicrepair 1' in Z.cfg enhances the 'repair object' power of the item maker. Another, related, question - If you enchant 'strengthens armor' or 'added spell points', for example, will that never need ...
by johnwax
Mon Apr 08, 2019 8:20 pm
Forum: General
Topic: "Relic" console command
Replies: 4
Views: 134

Re: "Relic" console command

Oh! That relig! (hand slaps forehead) -thanks!
by johnwax
Mon Apr 08, 2019 6:31 pm
Forum: General
Topic: "Relic" console command
Replies: 4
Views: 134

"Relic" console command

The "Help Add" console command gives "relig" as an option. I thought this was a typo for "relic". Tried "Add Relic 1" with no joy. Then tried "Add Relig 1" with 'success' and found I had received a non-magical candle. Tried again and just got misc items (no magic). I was trying to get an artifact pe...
by johnwax
Tue Mar 12, 2019 6:14 pm
Forum: Mods & Features General
Topic: Storage boxes for ships?
Replies: 5
Views: 340

Re: Storage boxes for ships?

Thanks all for the info. Unfortunately, I am not a modder. My only foray was a Direnni Annex mod I made for Morrowind using their editor (my majordomo was orc sgt Thud N. Blunder, lately retired from Gortwog's Horde :) ). Anyway, would appreciate if this could be worked into someone's mod plans. Tha...
by johnwax
Mon Mar 11, 2019 11:16 pm
Forum: Mods & Features General
Topic: Storage boxes for ships?
Replies: 5
Views: 340

Storage boxes for ships?

Thought I had posted this once, but apparently not - will try again. For all my chars, I buy a small ship as soon as I can afford to. I use it for storage as I like to 'collect'. My 'collection' is weapons by material in one hold, armor in another and books, magic items I want to keep, ingredients, ...