Search found 51 matches

by daggerdude
Mon Aug 05, 2019 4:51 am
Forum: Modder Discussion
Topic: Useless fantasizing and thinking about project's future.
Replies: 10
Views: 333

Re: Useless fantasizing and thinking about project's future.

A lot of what you're asking is already modded out, and i cant find a single thing you said that people haven't either wanted or made a mod for yet! so you're in luck!
by daggerdude
Mon Aug 05, 2019 4:38 am
Forum: Creator's Corner
Topic: Daggerfall Marriage System
Replies: 6
Views: 548

Re: Daggerfall Marriage System

Dude, this is great. if you know what it is you want to do then we'll stand here with the pom poms, but if you want ideas, let us know, i'm sure we could think of dozens of quests.
by daggerdude
Mon Aug 05, 2019 4:31 am
Forum: Modder Discussion
Topic: How much interest in a Ranger type of guild?
Replies: 6
Views: 186

Re: How much interest in a Ranger type of guild?

Not really sure what could be done in the wilderness that would require a guild for it.
now if it came along with random encounters, camping, or stuff like that then maybe. but it'd be a tall order.
by daggerdude
Sun Mar 10, 2019 3:31 am
Forum: Mods & Features General
Topic: Daggerfall Sprite Redux
Replies: 16
Views: 5914

Re: Daggerfall Sprite Redux

Posted current progress on a nordic scale male set. helm, cuirass, and pauldrons done. let me know what you all think about the style before i finish legs and gauntlets! my idea is if someone does use this it would be between mail and plate. 7+. was going to make a brigandine transitional set +8 as ...
by daggerdude
Sun Feb 03, 2019 6:44 am
Forum: General
Topic: Using Drain Fatigue / Sleep Offensively
Replies: 14
Views: 730

Re: Using Drain Fatigue / Sleep Offensively

There was someone making a bloodless corpse mod - this would be nice to have in the game because honestly the spells are otherwise worthless. I think that bethesda had bigger plans but they bit off more than they could chew and this sort of fell to the wayside.
by daggerdude
Sat Feb 02, 2019 2:44 am
Forum: General
Topic: Will Dual Wield come back?
Replies: 13
Views: 1378

Re: Will Dual Wield come back?

i could not manage to get the demo to work unfortunately but... basically, i'd like either that both weapons are drawn on the screen and i can use either mouse button to swing right/left hands, or at least that the weapons are both drawn and i can alternate with the switch hand key. it's not really ...
by daggerdude
Tue Jan 29, 2019 5:10 am
Forum: Community
Topic: Did Daggerfall go overboard?
Replies: 19
Views: 1688

Re: Did Daggerfall go overboard?

I'll be honest. I'd like a mod that makes daggerfall more like arena in terms of size and terrain. Not ditto, but it just feels way to crowded in daggerfall. I mean, if each province had 10 cities, villages, temples, manors, dungeons, and crypts ( i think thats everything) and shrunk to 1/4th of the...
by daggerdude
Tue Jan 29, 2019 5:00 am
Forum: Modder Discussion
Topic: will daggerfall support models/animations to support on screen weapons?
Replies: 4
Views: 613

Re: will daggerfall support models/animations to support on screen weapons?

I used 3d studio max for a bit so i was hoping to get used to blender now since i do not have access to 3dstudio. I made static models with texture baking and knew how to do basic animations with key frames, no character rigging or anything like that. used a lot of mental ray textures. anyway, i may...
by daggerdude
Mon Jan 28, 2019 4:38 am
Forum: Mods & Features General
Topic: Blocking/Parry mechanics?
Replies: 2
Views: 405

Blocking/Parry mechanics?

One thing i hated about daggerfall is the generic clanking sound when you swing a weapon at a humanoid. my idea on how daggerfall combat could be jazzed up. 1.) Arena's manual had a parry mechanic apparently if you swung at the same time your attack negated each other. this is how parries are done I...
by daggerdude
Mon Jan 28, 2019 4:26 am
Forum: Mods & Features General
Topic: Archery - updated mechanics
Replies: 25
Views: 1536

Re: Archery - updated mechanics

I would love to see expanded bow mechanics.