Search found 47 matches

by Alyndiar
Fri Jan 18, 2019 6:16 pm
Forum: Creator's Corner
Topic: French interface
Replies: 12
Views: 685

Re: French interface

Super :D Merci beaucoup :mrgreen:
by Alyndiar
Fri Jan 18, 2019 12:39 am
Forum: Creator's Corner
Topic: French interface
Replies: 12
Views: 685

Re: French interface

Pourrais-tu me fournir ces images en PNG plutôt que JPG? Histoire de conserver la qualité et tout :) J'aimerais bien les essayer dans le jeu.
by Alyndiar
Thu Jan 17, 2019 8:26 am
Forum: Modder Discussion
Topic: [MOD] Buff/Debuff Icons
Replies: 91
Views: 1667

Re: [MOD] Buff/Debuff Icons

Just wanted to show what can be expected once this feature is complete :
Spoiler!
Image
Try to guess what effects are active just by looking at the icons :D
Answers are here : https://imgur.com/gallery/kZbm7Lp
by Alyndiar
Tue Jan 15, 2019 10:00 pm
Forum: Work Requests
Topic: CLOSED : Changing number of spell icons
Replies: 7
Views: 193

CLOSED : Changing number of spell icons

I guess we can call this closed given the spell icons pack feature implemented by Interkarma. Thanks again, Gav!
by Alyndiar
Tue Jan 15, 2019 9:41 pm
Forum: Modder Discussion
Topic: [MOD] Buff/Debuff Icons
Replies: 91
Views: 1667

Re: [MOD] Buff/Debuff Icons

@Interkarma : Thanks for this incredible icon selection interface you did so quickly :D Please concentrate on bringing DFU out of pre-alpha, that is the most important thing right now and you're the only one who can do it ;) There will be time for improvements later on. At least, the framework is al...
by Alyndiar
Tue Jan 15, 2019 9:34 pm
Forum: Released Mods
Topic: [MOD] Discrete Crosshair
Replies: 34
Views: 1137

Re: [MOD] Discrete Crosshair

Well, we're stuck with this cursor size, at least on the Windows Platform. There is a way to do it but it introduces lag and slows cursor response. As such, that idea was vetoed by Interkarma and I support his decision. If you play on other platforms, you may be able to get bigger cursors. Since I k...
by Alyndiar
Mon Jan 14, 2019 6:47 pm
Forum: Released Mods
Topic: [MOD] Discrete Crosshair
Replies: 34
Views: 1137

Re: [MOD] Discrete Crosshair

@Alyndiar Oh Jesus, this is too small. :P What kind of resolution you've got there? :lol: I don't know what controls the cursor resolution. As far as I can see, the original was 32x32 and anything you put in there is rescaled to fit the same screen area :( I didn't look into the code, I just found ...
by Alyndiar
Mon Jan 14, 2019 8:19 am
Forum: Released Mods
Topic: [MOD] Discrete Crosshair
Replies: 34
Views: 1137

Re: [MOD] Discrete Crosshair

I did this test of suggested dagger. It would be fitting to have dagger cursor for the Daggerfall game, however Im not too sure, I had to do quite a bit of balancing since daggers are long, with prominent handle. If I squish it too much it'll just become a mess and not look like what suppose to loo...
by Alyndiar
Mon Jan 14, 2019 7:51 am
Forum: Modder Discussion
Topic: [MOD] Buff/Debuff Icons
Replies: 91
Views: 1667

Re: [MOD] Buff/Debuff Icons

You know, Gav, If there was a Nobel prize in gaming, I'd propose you for the award. This will be AWESOME :shock: :shock: :shock: :shock:
This is lightyears ahead of anything I might have wished for in my wildest dreams. Please let me kiss you feet :lol:
by Alyndiar
Mon Jan 14, 2019 7:45 am
Forum: Released Mods
Topic: [MOD] Discrete Crosshair
Replies: 34
Views: 1137

Re: [MOD] Discrete Crosshair

Hmm... I don't think we're talking about the same thing... You're talking about the crosshair... I'm talking about the pointer, previously the fugly blue arrow you see in the config menu when you start DFU or in the in-game menus like spellmaker or inventory... you know, this : Cursor2.png I tried r...