Search found 30 matches

by Taemos
Mon Oct 15, 2018 7:03 am
Forum: Community
Topic: Daggerfall Setup for Linux
Replies: 33
Views: 7994

Re: Daggerfall Setup for Linux

I haven't been able to find the files that the OP was offering once upon a time. I don't need them, just curious to see the work. I'm considerably more interested in learning how to mod Daggerfall itself, using any available linux OS. I'm using ubuntu, & its fine for me, but I would try another OS ...
by Taemos
Mon May 21, 2018 5:04 am
Forum: Released Mods
Topic: [Mod] New Locations
Replies: 40
Views: 5247

Re: [Mod] New Locations

Uncanny_Valley wrote:
Sun May 20, 2018 6:58 pm
In the meantime, here are screenshots of a lighthouse. :D
Nevermind the other buildings in the background, sitting off the shore...

This is awesome. These are the types of additions that make me most excited for Daggerfall Unity's potential.
by Taemos
Mon Oct 02, 2017 1:08 am
Forum: General
Topic: Daggerfall Demo
Replies: 26
Views: 4607

Re: Daggerfall Demo

This demo was sold in stores as the Daggerfall Interactive Preview. Very early and very buggy (more so than usual). I went through its fall.exe with a hex editor years ago, although I didn't document anything and it's mostly been done by others at this point, anyway (see TCRF link). I was probably t...
by Taemos
Fri Aug 25, 2017 8:49 am
Forum: Community
Topic: OpenTESArena 0.5.0 Video
Replies: 8
Views: 1685

Re: OpenTESArena 0.5.0 Video

I watch your GitHub account for updates and am very excited to see this moving forward. Thanks for the update!
by Taemos
Fri Apr 07, 2017 5:55 am
Forum: General
Topic: Pushing Towards New Stable Build
Replies: 4
Views: 1216

Re: Pushing Towards New Stable Build

This is very exciting! There will be so much opportunity for new types of quests. I'm looking forward to seeing what comes of this. Awesome work!
by Taemos
Sun Mar 19, 2017 2:43 am
Forum: Community
Topic: Daggerfall Setup for Linux
Replies: 33
Views: 7994

Re: Daggerfall Setup for Linux

I finally got around to doing the same for Arena. Check the first post if you're interested. Copy/paste from UESP because I'm lazy: :) I wrote a shell script for installing Daggerfall a couple of months ago and finally got around to adapting it for Arena. I tested a few different core types and they...
by Taemos
Thu Feb 02, 2017 5:23 am
Forum: Community
Topic: Hello!
Replies: 3
Views: 1304

Re: Hello!

I'm not familiar with your work, but the Isle of Balfiera mod on your site is very impressive! I do remember DarkMouse and Paul S; both really nice guys. I wonder how they're doing. I hope we get to see some of your work in Daggerfall Unity. DaggerXL is/was promising but lucius seems to be averse to...
by Taemos
Tue Jan 31, 2017 5:46 am
Forum: Community
Topic: Daggerfall Setup for Linux
Replies: 33
Views: 7994

Re: Daggerfall Setup for Linux

I uploaded a fixed version (should be, anyway). I tried to do some reorganizing in my last update and that obviously broke one section. :oops:

Thanks for catching that.
by Taemos
Sat Jan 28, 2017 7:07 pm
Forum: Community
Topic: Daggerfall Setup for Linux
Replies: 33
Views: 7994

Re: Daggerfall Setup for Linux

Thanks Jay. I posted it on reddit in r/Daggerfall and r/linux_gaming a few weeks ago to mixed/positive response (seemed to get a few downvotes in r/Daggerfall and I'm not quite sure why). I'll probably post it on the UESP forums and github when my apartment isn't in need of such cleaning and I'm not...
by Taemos
Sat Jan 21, 2017 10:33 pm
Forum: Community
Topic: Daggerfall Setup for Linux
Replies: 33
Views: 7994

Re: Daggerfall Setup for Linux

New version uploaded. I've been rather busy with Real Life things and I'm not sure how many people are actually using this, anyway. I've changed the desktop shortcut to be a little more adaptable across platforms, as well as added an option for using a WASD/Mouselook control scheme by default. Note:...