Search found 8 matches

by Aleryn
Fri Jan 25, 2019 1:03 am
Forum: Creator's Corner
Topic: Daggerfall: Music To Travel By
Replies: 13
Views: 1351

Re: Daggerfall: Music To Travel By

Thank you so much for this album. I realize its not your compositions, but the arrangement work and organization of this soundtrack into a 'listening' form is incredible. 'Love this game's music and enjoy all the work you and the other musically talented fans do. Gotta also say the inclusion of the ...
by Aleryn
Mon Jan 21, 2019 1:57 am
Forum: News
Topic: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!
Replies: 15
Views: 1645

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Really!? I apologize, I had no idea about that.

The character succumbed to vampirism like a charm after hitting level 2. The command was the source. Sorry about the misunderstanding, and thanks again for the input [AND THE GAME!]
by Aleryn
Mon Jan 21, 2019 12:38 am
Forum: News
Topic: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!
Replies: 15
Views: 1645

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Thank you very much for taking your time in checking this. I've attached the latest save for the character referenced. The character was made today with the latest version of DF Unity available. Log: Character was created. Accepted Main Quest. Denied Tutorial option. Used command trans_out to leave ...
by Aleryn
Sun Jan 20, 2019 7:27 pm
Forum: News
Topic: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!
Replies: 15
Views: 1645

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

What would be the quickest way to become a Vampire? The console command DISEASEPLAYER VAMPIRE contracts me with the condition, but after sleeping for over a week at an Inn - the disease does not progress. If the command somehow doesn't work; is there a way to limit the time to find a Vampire in the ...
by Aleryn
Thu Jan 03, 2019 5:38 pm
Forum: General
Topic: Make the bow useful
Replies: 5
Views: 354

Re: Make the bow useful

Thank you. That's what I've read as well. Good point on Luck, I should try a 100 luck build sometime.

I suspect we'll see an increase of additions and modification options once this incredible project hits feature parity with Classic.
by Aleryn
Thu Jan 03, 2019 7:07 am
Forum: General
Topic: Make the bow useful
Replies: 5
Views: 354

Re: Make the bow useful

Interesting discussion. I think making the bow a one handed weapon that can be paired with any other one handed weapon would be overpowered, but maybe if just the simple Dagger class weapon would be allowed it could be interesting. Personally, I find the Bow powerful once I break around the 60/100 s...
by Aleryn
Tue Dec 25, 2018 7:43 pm
Forum: Released Mods
Topic: Daggerfall Remastered Music Project (Released)
Replies: 94
Views: 12570

Re: Daggerfall Remastered Music Project (Released)

Thank you, ByteMixer for spending so much time and effort to result in such a lovely version of this soundtrack. Will be enjoying the music in more than just the game =)
by Aleryn
Fri Dec 14, 2018 7:04 am
Forum: General
Topic: Nerf the run skill
Replies: 27
Views: 1829

Re: Nerf the run skill

I wanted to add my single user opinion on this discussion. I suspect that Bethesda may have allowed run to progress faster than some other skills to facilitate a sense of brisk movement through the world to accommodate all the, well, running needed in the game. I'd humbly request this running 'nerf'...