Search found 11 matches

by Cliffworms
Sat Mar 23, 2019 5:41 pm
Forum: Community
Topic: The Big Hello Thread
Replies: 140
Views: 23008

Re: The Big Hello Thread

Hello, Daggerfall fans! I am Antiscamp. I've been playing the Elder Scrolls series since Daggerfall in 1996. Daggerfall is one of my all-time favourite games, and in my opinion, the best cRPG ever created. I've been modding the Elder Scrolls to and from since Morrowind. I found my way here because ...
by Cliffworms
Tue Mar 19, 2019 4:40 pm
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 131
Views: 13818

Re: Daggerfall Unity Quest Pack #1

I forgot to reply that I indeed needed the update from Handpainted model replacement project. Turns out I downloaded the previous version the day before the new one released. :) I'll also add that I like the new temple quests so far. It's nice to have simple duties that do not involve dungeon crawli...
by Cliffworms
Tue Mar 19, 2019 4:22 pm
Forum: General
Topic: Infighting between mobs : I love it!
Replies: 4
Views: 178

Re: Infighting between mobs : I love it!

I was going to suggest that beasts that spawn together might be allied. e.g. There are tigers in Orsinium. I can only assume they are there as pets of the orcs. Outdoors it's anything goes. Perhaps it's possible to make critters in immediate vicinity of each other non-hostile toward one another. It...
by Cliffworms
Mon Mar 18, 2019 4:28 pm
Forum: Creator's Corner
Topic: COMPLETE DFU OVERHAUL ROADMAP
Replies: 14
Views: 513

Re: COMPLETE DFU OVERHAUL ROADMAP

All excellent ideas. I love it. :) The audio department could be modded as well. Pango's Cleaned Soundclips is awesome as it really makes the game's sounds better quality. Yet I think that some sound effects could be replaced by higher quality ones. Several sound effects in Daggerfall come from stoc...
by Cliffworms
Thu Mar 14, 2019 3:29 pm
Forum: General
Topic: Infighting between mobs : I love it!
Replies: 4
Views: 178

Infighting between mobs : I love it!

I was traveling between two locations yesterday thanks to Tedious Travel and was ambushed in the wilds by a Rogue who hit me pretty bad. Being a low level Healer, I ran away just far enough to sleep, but not far enough for the Rogue to dissapear. Then came a Thief, waking me up from my sleep. I mist...
by Cliffworms
Thu Mar 14, 2019 2:23 pm
Forum: Mods & Features General
Topic: Spell merchants in all temple factions
Replies: 0
Views: 52

Spell merchants in all temple factions

I've been playing a Healer for the Order of Arkay recently and something struck me : Only the Temple of Kynareth has a spell maker, according to Daggerfall's guide book. No spell merchants! Would it be possible to add one to all temples? Would it even be possible to restrict the spells sold there to...
by Cliffworms
Thu Mar 14, 2019 2:09 pm
Forum: Released Mods
Topic: Tedious Travel 0.3.0
Replies: 128
Views: 11995

Re: Tedious Travel 0.3.0

Hello Jedidia, Simply wanted to say a big thank you for Tedious Travel. I used to run 0.2.2 and had to travel at 10X or 15X speed max to have it smooth and after upgrading I've managed to go to 100X on a clear day. When it rains I can manage 20-25X without too many hiccups. My computer is also 10 ye...
by Cliffworms
Thu Mar 14, 2019 2:25 am
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 131
Views: 13818

Re: Daggerfall Unity Quest Pack #1

Hazed wrote:
Thu Mar 14, 2019 2:20 am
guessing you're using Handpainted model replacement project? download the latest update of that mod and it will fix the "nothing of value in the house" bug
Ahh yes indeed! Thank you for the tip. :)

I'll get that update right away.
by Cliffworms
Thu Mar 14, 2019 1:59 am
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 131
Views: 13818

Re: Daggerfall Unity Quest Pack #1

Hello Jay_H, I'm enjoying your new quests ,as always. :) I have run into two problems in two temple quests though. JHTP001 and JHTP003 to be specific. In both cases, the residence I was told to go to didn't work. It gave me a "This house has no value" message even if I got the regular "Hello, welcom...
by Cliffworms
Sun Dec 30, 2018 6:47 pm
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 131
Views: 13818

Re: Daggerfall Unity Quest Pack #1

Hello! Thank you very much for the quest pack. I've been enjoying it very much. So far, I have played two or three of the new Fighters Guild quests. The one about a timed werewolf hunt was a nice twist from the regular were-hunting missions you get in Classic. Being a level 2 Nord Barbarian, I had t...