Search found 9 matches

by dMike
Mon Sep 02, 2019 4:21 am
Forum: Released Mods
Topic: [MOD] Pure Vanilla Extract - Help Wanted!
Replies: 100
Views: 10989

Re: [MOD] Pure Vanilla Extract

Most of the time the windows version will work on Linux anyway. At least textures show up fine.

I used PVE on Linux in the past without any problems.
by dMike
Thu Aug 15, 2019 8:02 am
Forum: Mods & Features General
Topic: Reimplamenting certain "cheats" to daggerfall unity.
Replies: 2
Views: 579

Re: Reimplamenting certain "cheats" to daggerfall unity.

You can use Notepad to edit the save files. 😉
by dMike
Mon Aug 05, 2019 3:03 pm
Forum: Modder Discussion
Topic: Silly texture rendering idea
Replies: 7
Views: 395

Re: Silly texture rendering idea

Someone already made a tool to do this with Unity.

viewtopic.php?f=22&t=1613
by dMike
Sat Jun 15, 2019 3:29 pm
Forum: General
Topic: Screenshot thread
Replies: 324
Views: 51444

Re: Screenshot thread

I had the same issue (rectangular moons) until I reversed the load priority for Enhanced Sky and DREAM-Textures.
by dMike
Fri Jun 07, 2019 5:21 pm
Forum: Released Mods
Topic: [MOD] Daggerfall Autosave
Replies: 26
Views: 3885

Re: [MOD] Daggerfall Autosave

Would it be possible to use autosaves in such a way to create a sorta roguelike-type thing by autosaveing and overwriting the saved game so you are forced to deal with the decisions you make? It would be trivial by just limiting the number of autosaves to 1. There's an intended feature of the mod t...
by dMike
Tue May 28, 2019 10:23 am
Forum: Resolved
Topic: Linux x64 0.7.146 Casting Identify spell while in a dungeon freezes the UI [RESOLVED]
Replies: 1
Views: 152

Linux x64 0.7.146 Casting Identify spell while in a dungeon freezes the UI [RESOLVED]

If I cast an identify spell while in a dungeon the UI will freeze up after a couple of seconds of the identify window opening up and I'd be forced to quit/kill the game. This happens with 0.7.146 - 0.7.126(?) - 0.7.120 with or without mods. The game does keep running (1-5 fps) behind the identify UI...
by dMike
Mon May 27, 2019 8:38 pm
Forum: Mods & Features General
Topic: Adding new items to loot/shop tables
Replies: 4
Views: 308

Re: Adding new items to loot/shop tables

Hazelnut wrote: ↑
Mon May 27, 2019 5:38 pm
it's not added to droppable items or loot tables.
Are you sure? I do recall finding locator devices from corpses but rarely.
by dMike
Wed May 01, 2019 6:57 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 1121
Views: 100401

Re: KoW - D.R.E.A.M.

I'm seeing black road textures in some cities, like "Yeomhart Hall".
I disabled all mods except "dream - textures" (RC3) but the problem is still there.
The road textures does work in some cities. (And worked in 0.7.91)
Black road textures.png
Black road textures.png (228.24 KiB) Viewed 334 times
by dMike
Mon Apr 22, 2019 10:58 am
Forum: Creator's Corner
Topic: Drafty Secret Doors Mod
Replies: 20
Views: 2438

Re: Drafty Secret Doors Mod

Great mod! I love it! I can now disable the small dungeons option and enjoy full size dungeons without endlessly clicking every wall ten times in the hope of finding a secret passage. I like that the mod uses a normal dungeon sound so that you sometimes think you're near a hidden door even when you'...