Search found 19 matches

by TheHourMan
Fri Oct 04, 2019 9:03 pm
Forum: Creator's Corner
Topic: New character art
Replies: 14
Views: 1496

Re: New character art

Hello here all! As I am trying to do a bit of training in digital paint daily, I've done the experience of remaking some Daggerfall sprites, for now a Breton Male Body and a dwemer cuirass. Could it be the base of a mod? It was quite interesting to do, and I may why not continue with an overhaul of...
by TheHourMan
Sun Sep 22, 2019 9:20 pm
Forum: Creator's Corner
Topic: New character art
Replies: 14
Views: 1496

Re: New character art

People have been wishing for the player art to be made ever since Daggerfall Unity modding became a thing. You are amazing for this and I really hope you eventually get all the bodies and faces of the player. Much love to you for this!
by TheHourMan
Thu Jun 06, 2019 3:50 am
Forum: Community
Topic: Daggerfall Spiritual Successor Project (Artists Needed!)
Replies: 47
Views: 18946

Re: Daggerfall Spiritual Successor Project (Artists Needed!)

So is this dead? I haven't seen indigogaming active on the itnernet at all since he made this post. Seriously, there is an actual person who worked on Daggerfall offering there services here
by TheHourMan
Sat May 11, 2019 6:42 am
Forum: Mods & Features General
Topic: Killable billboard NPC's
Replies: 2
Views: 486

Re: Killable billboard NPC's

You would have to make a sprite of their corpse, then just make it so they have a hitbox and an amount of hp, then make it so when their hp goes to 0, they become a corpse. You would also have to make it so interacting with them again opens up their inventory instead of dialogue, and make all relate...
by TheHourMan
Sat May 11, 2019 6:36 am
Forum: Mods & Features General
Topic: Dungeon nagivation: New spells/skills
Replies: 6
Views: 554

Re: Dungeon nagivation: New spells/skills

I think something like the Clairvoyance spell in Skyrim would be easier to implement
by TheHourMan
Sat May 11, 2019 5:22 am
Forum: General
Topic: Daggerfall Unity Launcher
Replies: 10
Views: 954

Re: Daggerfall Unity Launcher

I like this, but I hope by "download" you mean downloading updates for Daggerfall Unity. That would be nice. Any automated update system would be nice.
by TheHourMan
Fri May 10, 2019 7:18 pm
Forum: General
Topic: Optional Sneak Toggle
Replies: 36
Views: 1798

Re: Optional Sneak Toggle

I have the game manually added to Steam so I can use my ps4 controller's outer ring binding (inverted) to automatically hold alt when I move the left stick and let go of alt when the stick is centered or outside of the radius I set. This way I can tild the stick slightly to move slowly and sneak.
by TheHourMan
Fri May 10, 2019 3:32 pm
Forum: Community
Topic: Daggerfall Spiritual Successor Project (Artists Needed!)
Replies: 47
Views: 18946

Re: Daggerfall Spiritual Successor Project (Artists Needed!)

I recommend doing a crowdfunder asap. I'll definitely contribute a few dollars, that's for sure
by TheHourMan
Mon May 06, 2019 5:44 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 540
Views: 63774

Re: AI Upscaled Textures

Google's new Raisr ai upscaler should be pretty perfect for this once it's finished
by TheHourMan
Mon May 06, 2019 3:46 pm
Forum: Creator's Corner
Topic: Replace Crickets with Ambient Owl Sounds
Replies: 15
Views: 972

Re: Replace Crickets with Ambient Owl Sounds

And that is really cool Pango! I'll be sure to look into that and see what I can do eventually.