Search found 11 matches

by HeadClot
Mon Jul 08, 2019 5:09 am
Forum: Modder Discussion
Topic: Custom Worlds in Daggerfall Unity
Replies: 1
Views: 255

Custom Worlds in Daggerfall Unity

Hey everyone,

I have been looking at making a total conversion mod for DFU for quite some time now. I would like to replace the current height map for Daggerfall with a completely different height map. Is there anyway to do this?
by HeadClot
Thu Jul 04, 2019 8:54 am
Forum: Modder Discussion
Topic: Spriter: Real-Time Sprite Imposter System
Replies: 24
Views: 3506

Re: Spriter: Real-Time Sprite Imposter System

Check your PMs Masonface :)
by HeadClot
Tue Jul 02, 2019 10:28 am
Forum: Modder Discussion
Topic: Spriter: Real-Time Sprite Imposter System
Replies: 24
Views: 3506

Re: Spriter: Real-Time Sprite Imposter System

Hey masonface,

I have a few questions for you -
1. Is Spriter compatible with the 2018 LTS releases?
2. How much or what would I need to do for an early copy of Spriter for a non-Daggerfall Unity project?
3. Are animation states supported in Spriter yet?
by HeadClot
Sun Feb 03, 2019 12:15 pm
Forum: Modder Discussion
Topic: Spriter: Real-Time Sprite Imposter System
Replies: 24
Views: 3506

Re: Spriter: Real-Time Sprite Imposter System

Hey is there any movement on this?

I would really like to use this :)
by HeadClot
Fri Aug 24, 2018 6:02 am
Forum: Developer Discussion
Topic: In-game mod support
Replies: 4
Views: 860

Re: In-game mod support

I would love to see Mod.io support in DFU.

It would give us a central place to put our mods :)
by HeadClot
Fri Aug 24, 2018 6:01 am
Forum: Developer Discussion
Topic: Daggerfall Unity VR with the Vive Pro
Replies: 139
Views: 15209

Re: Daggerfall Unity VR with the Vive Pro

Will this work with Windows MR headsets?
by HeadClot
Mon Sep 21, 2015 12:00 am
Forum: Community
Topic: DFTFU porting to AGE
Replies: 1
Views: 1333

DFTFU porting to AGE

Hey everyone, I am still fairly new to these forums. I am really interested in how daggerfall was made and I want to make a game heavily inspired by daggerfall. Not just a Mod. However I do not want to get in trouble by bethsoft for selling stuff that is not mine. I also do not like the bloat that i...
by HeadClot
Tue Aug 04, 2015 12:39 am
Forum: General
Topic: Collaborating
Replies: 36
Views: 11411

Re: Collaborating

I would be interested in collaborating on something.

I am no programmer but I am a 3d artist that uses 3DS Max.

Feel free to shoot me a PM or something :)
by HeadClot
Thu Jul 30, 2015 7:08 am
Forum: Community
Topic: Windows 10, You, and Daggerfall
Replies: 2
Views: 6060

Re: Windows 10, You, and Daggerfall

LypyL wrote:Welcome to the forums HeadClot! I'm very nervous about upgrading because I play a lot of older games, so this is useful info! :)
Hey thanks for the welcome. Glad I could help in some way :)
by HeadClot
Thu Jul 30, 2015 12:40 am
Forum: Community
Topic: Windows 10, You, and Daggerfall
Replies: 2
Views: 6060

Windows 10, You, and Daggerfall

Hey everyone, I recently upgraded to Windows 10 and I have some good news. Daggerfall works under Windows 10. Here is a link to the forums that I frequent for the confirmation. If you have not done so already - I highly encourage the upgrade to windows 10. It is a very fast a sleek OS. Anyway - Have...