If you click on the "History" button on the F5 screen in classic, it'll tell you your advantages and disadvantages.
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Archaeologists #10: "Permission to Speak" https://preview.ibb.co/jDHHce/Screenshot_at_2018_08_18_20_35_15.png https://preview.ibb.co/gDxNAz/Screenshot_at_2018_08_18_20_37_56.png I wonder whether the direction I've chosen for some Archaeologist quests is in harmony with Hazelnut's vision for them as ...
- Sat Aug 18, 2018 7:20 pm
- Forum: Quest Hub
- Topic: Jay_H's quest writing tutorial
- Replies: 66
- Views: 10752
Part Seven: Item Usage; make item permanent Quest: TESTING6 DisplayName: Usage -- Message panels QRC: QuestorOffer:  <ce> _object_ is working well. RefuseQuest:  <ce> No dice. AcceptQuest:  <ce> Go test it in _res_. QuestFail:  <ce> QuestComplete:  <ce> Told you it work...
- Sat Aug 18, 2018 7:48 am
- Forum: Bug Reports
- Topic: Linux 115: Fighters Guild questor changing factions during quest
- Replies: 13
- Views: 698
There, I've finally come back and tried this again without a repositioning mod on. It isn't unique to the Fighters Guild, as shown here in my save game. The Knights of the Dragon are now offering quests for some temple I'm not a member of called The Yeoming Residence :lol: https://preview.ibb.co/dRO...
Thieves Guild #7: "Arm Twisting" https://preview.ibb.co/nEy12e/Screenshot_at_2018_08_17_23_25_32.png https://preview.ibb.co/ndHHaz/Screenshot_at_2018_08_17_23_25_40.png More fun usage of the "item used" condition. I can see so many possibilities opening before me right now. I wasn't sure whether to ...
Lots of Bethesda games on sale this weekend at GOG: http://www.gog.com/promo/20180817_bethesda_weekend