Search found 1915 matches

by Jay_H
Thu Mar 21, 2019 10:52 pm
Forum: Help & Support
Topic: Bug causing menu and in game UI/Text to become invisible
Replies: 12
Views: 292

Re: Bug causing menu and in game UI/Text to become invisible

Apocrypher00 wrote:
Thu Mar 21, 2019 10:28 pm
Side note, the anthology version seems to have a different file structure from the others.
Yes, this appears to be a common element in some bug reports. Thanks for checking it out. Maybe the install instructions for DFU will need a warning about it if this behavior persists.
by Jay_H
Thu Mar 21, 2019 1:54 pm
Forum: Help & Support
Topic: Issues seen during IndigoGaming streams
Replies: 22
Views: 528

Re: Issues seen during IndigoGaming streams

Excellent fix. That's been a concern of mine for awhile, but I didn't want to bother anyone with it.
by Jay_H
Thu Mar 21, 2019 12:13 am
Forum: Bug Reports
Topic: [PreAlpha 0.7.65 win64] - Died after falling unconscious with only a dead enemy nearby
Replies: 8
Views: 74

Re: [PreAlpha 0.7.65 win64] - Died after falling unconscious with only a dead enemy nearby

Just checked the classic quest: http://en.uesp.net/wiki/Daggerfall:The_Bodyguard . Indeed, I forgot this existed; I made nearly a duplicate in my ignorance. Still, UESP details it: Two Assassins (25% chance) once you enter your employer's house between 21:00 and 00:00 If the assassins don't show up ...
by Jay_H
Wed Mar 20, 2019 10:06 pm
Forum: Bug Reports
Topic: [PreAlpha 0.7.65 win64] - Died after falling unconscious with only a dead enemy nearby
Replies: 8
Views: 74

Re: weird result of falling unconscious

If it's one of my quests (and it sounds like it is), there are 3 assassins. If you only beat one, you still had a ways to go :)
by Jay_H
Wed Mar 20, 2019 9:15 pm
Forum: Help & Support
Topic: Isues seen during Zaric Zhakaron streams
Replies: 3
Views: 65

Re: Isues seen during Zaric Zhakaron streams

pango wrote:
Wed Mar 20, 2019 8:22 pm
Twitch stream, so I haven't found a way to link specific timecodes.
For me, if I click on the gear icon on the bottom right of the stream, the final option is "Copy Video URL at XX:XX time."
by Jay_H
Wed Mar 20, 2019 4:24 am
Forum: News
Topic: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements
Replies: 11
Views: 187

Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Interkarma wrote:
Wed Mar 20, 2019 12:52 am
Yay! :) By end of March the only spell effect remaining will be Lycanthropy. I've nearly finished building out Dispel Undead/Daedra, Shield, and Tongues now.
Image
by Jay_H
Wed Mar 20, 2019 1:44 am
Forum: Mods & Features General
Topic: Mod Idea: Difficulty setting mod
Replies: 4
Views: 57

Re: Mod Idea: Difficulty setting mod

I used DF-MONST on my DF installation and it doesn't alter stats once you get into DFU. Too bad! All the more reason for someone to develop a parallel now :)
by Jay_H
Wed Mar 20, 2019 12:51 am
Forum: Mods & Features General
Topic: Mod Idea: Difficulty setting mod
Replies: 4
Views: 57

Re: Mod Idea: Difficulty setting mod

Some values are read directly from the Daggerfall installation, but others run off of DFU's own values. We'll have to see what the devs say :)

I for my own part am trying to run DF-MONST and it's not working for me at all :( I can't test it for now.
by Jay_H
Wed Mar 20, 2019 12:21 am
Forum: Mods & Features General
Topic: Mod Idea: Difficulty setting mod
Replies: 4
Views: 57

Re: Mod Idea: Difficulty setting mod

Agreed. Classic had a utility called DF-MONST that allowed you to multiply enemy health and armor class. I was quite happy to raise them to 2 or 3 times their normal value to give me a real challenge. Damage is a trickier matter I think, since most classes are really fragile anyway. If someone progr...