Search found 6 matches

by thisiscooked
Tue Sep 17, 2019 1:49 am
Forum: Creator's Corner
Topic: Rocks of Daggerfall
Replies: 30
Views: 5627

Re: Rocks of Daggerfall

Rocks in Daggerfall or New Locations is not working with my game. I disabled all mods except New Locations and is still wont work. I have the newest update
by thisiscooked
Fri Sep 13, 2019 3:18 am
Forum: Creator's Corner
Topic: HD first person weapon textures
Replies: 83
Views: 26624

Re: HD first person weapon textures

Anyways, I started looking into and working on this a little last night. I know it can be done, but it is going to take me some time to figure out how to properly insert the offset frames in the middle of the default animations. It is super easy offsetting the whole animation, since it is treated a...
by thisiscooked
Thu Sep 12, 2019 3:46 am
Forum: Creator's Corner
Topic: Landscape Ideas
Replies: 4
Views: 1840

Re: Landscape Ideas

This is a brilliant idea. Unfortunately I'm pretty bad at coding myself. Perhaps some prominent modders will catch wind of your idea and make it for us
by thisiscooked
Thu Sep 12, 2019 3:12 am
Forum: Creator's Corner
Topic: Modern Interface
Replies: 101
Views: 21448

Re: Modern Interface

I've conceived my own interface project, and I want to design a very simple interface. One that functions with all the necessities, but none of the design. May I ask how you begun?
by thisiscooked
Thu Sep 12, 2019 2:44 am
Forum: Creator's Corner
Topic: Quick menu
Replies: 0
Views: 302

Quick menu

I want to make a new interface based on ease of access rather than original design. I want to just go into my menu, and a couple of seconds later come out with everything I need. The original Daggerfall interface is far too clunky for this. Unfortunately, I'm very new to unity, and don't know where ...
by thisiscooked
Thu Sep 12, 2019 2:13 am
Forum: Creator's Corner
Topic: HD first person weapon textures
Replies: 83
Views: 26624

Re: HD first person weapon textures

I am very interested to see where this mod will go, but i'm not interested in downloading it until it receives a fluid frame rate. I think the easiest way to give it higher frame rates would be to create a model of each weapon in another program, then take photos of it in various positions. Just my ...