Search found 736 matches

by Narf the Mouse
Mon Mar 11, 2019 4:24 am
Forum: Community
Topic: The Big Hello Thread
Replies: 135
Views: 22785

Re: The Big Hello Thread

Cool, thanks.
by Narf the Mouse
Fri Mar 08, 2019 3:38 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 428
Views: 36456

Re: KoW - D.R.E.A.M.

hmm, but in all later games, Bethesda decided to make it look like this, so its the lore I guess? Opinions on this might differ ofc.. im not biased towards any side atm https://en.uesp.net/wiki/Lore:Masque_of_Clavicus_Vile PS: Its a deadric artefact from "Clavicus Vile" so (s)he also did not wear a...
by Narf the Mouse
Fri Mar 08, 2019 10:38 am
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 428
Views: 36456

Re: KoW - D.R.E.A.M.

I have to disagree on the horns on the masque of no-one recognizes you. I think the smooth masque fits the theme better. :)
by Narf the Mouse
Fri Mar 08, 2019 10:29 am
Forum: Community
Topic: The Big Hello Thread
Replies: 135
Views: 22785

Re: The Big Hello Thread

Jay_H wrote:
Fri Mar 08, 2019 12:03 am
The one I found both hilarious and intriguing was the Majestic-12 bot, almost entirely because I'm a huge Deus Ex fan :lol: Then I found out it's a search engine I'd never heard of. The adventures of life!
So that's where i remember that name from!

Thanks, it was bugging me. :)
by Narf the Mouse
Thu Mar 07, 2019 8:20 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 296
Views: 15538

Re: AI Upscaled Textures

There's only one critique my non-artist eyes can see: The models now look a little too smooth. Anyway, looking forward to when this mod gets released. :) Edit: And KoW, I wasn't actually suggesting anything about overlapping methods for doing this work - I just meant the way people were talking abou...
by Narf the Mouse
Thu Mar 07, 2019 8:02 pm
Forum: Released Mods
Topic: Warm Ashes: Dangerous Dungeon Exteriors
Replies: 92
Views: 11511

Re: Warm Ashes: Dangerous Dungeon Exteriors

Friendly wilderness encounters are another thing I've wanted for... huh, 22 years now.
by Narf the Mouse
Wed Mar 06, 2019 10:53 pm
Forum: Modder Discussion
Topic: Mod Suggestion : Visual Secret Doors
Replies: 8
Views: 415

Re: Mod Suggestion : Visual Secret Doors

jayhova wrote:
Wed Mar 06, 2019 4:00 pm
Narf the Mouse wrote:
Tue Mar 05, 2019 7:33 am
"You feel a draft.", I think.
Dungeons are not very drafty given that they are underground. I think it more likely you would spot the door before feeling a breeze through it.
Well, that's the dragon on the other side. :D

But good point. :P
by Narf the Mouse
Wed Mar 06, 2019 3:07 pm
Forum: Released Mods
Topic: [MOD] Trees Of Daggerfall
Replies: 88
Views: 3700

Re: Trees Of Daggerfall

VMblast wrote:
Wed Mar 06, 2019 11:36 am
RolfDew wrote:
Wed Mar 06, 2019 7:57 am
Are the new trees 3d or 2d?
All the trees and foliage is full 3D.
I am kinda worried about how they'll integrate with Tedious Travel, then. :/
by Narf the Mouse
Tue Mar 05, 2019 6:29 pm
Forum: General
Topic: Improving Dungeon Crawling
Replies: 15
Views: 602

Re: Improving Dungeon Crawling

Daggerfall does have traps, including invisible traps - they're just very rare. There's invisible traps which damage you if you walk on the floor, and there's invisible traps that damage you if you pass through them. And probably others. And in one of the demos, there was a trap door which dropped y...
by Narf the Mouse
Tue Mar 05, 2019 8:31 am
Forum: Creator's Corner
Topic: Quiet dungeons (suggested mod/fix)
Replies: 5
Views: 255

Re: Quiet dungeons (suggested mod/fix)

"You cannot sleep. There is a bat in a closed-off dungeon room which cannot possible reach you, but whose annoying squeeking is keeping you awake..." Yeah, this is a mod I'd want. :D Yes, yes! Please! I would love that kind of humor in DFU ;) ...Well, I suppose that is a different way to solve the ...