Search found 618 matches

by Narf the Mouse
Tue Jan 22, 2019 4:46 am
Forum: Creator's Corner
Topic: Kamer's Projects
Replies: 66
Views: 6280

Re: Kamer's Projects

I'm gonna take a break for a bit and hopefully build up enough interest to start over form one of the older versions. Though fora small update, I think I found a company who can repair it for a cheap price as well. I'll keep you guys updated on how that works out. The evaluation is at least free so...
by Narf the Mouse
Tue Jan 22, 2019 3:23 am
Forum: Creator's Corner
Topic: Kamer's Projects
Replies: 66
Views: 6280

Re: Kamer's Projects

If you're hearing funny noises, then you probably either need to clean your computer, or buy a new harddrive. :) Or replace a fan.

Either way, don't wait. :)
by Narf the Mouse
Tue Jan 22, 2019 1:58 am
Forum: General
Topic: Will Daggerfall Unity be optimized for very low-end machines?
Replies: 9
Views: 92

Re: Will Daggerfall Unity be optimized for very low-end machines?

I've recently been informed that turning off interior shadows can result in a large performance increase. :)
by Narf the Mouse
Tue Jan 22, 2019 1:51 am
Forum: General
Topic: Dungeons are HW demanding - Dungeon light shadows
Replies: 19
Views: 694

Re: Dungeons are HW demanding - Dungeon light shadows

...Well, there it is.

The "I'm wrong" sign. :)
by Narf the Mouse
Tue Jan 22, 2019 1:11 am
Forum: General
Topic: Dungeons are HW demanding - Dungeon light shadows
Replies: 19
Views: 694

Re: Dungeons are HW demanding - Dungeon light shadows

This is a screenshot taken from the Gothway Garden Mage's Guild in the Unity editor, with no mods (two mods, technically, but both inactive). Kilotriangles.jpg The screenshot shows 851 batches, 551 draw calls saved by batching, ~157,900 triangles, and ~464,000 vertices. Checking the scene, the most ...
by Narf the Mouse
Tue Jan 22, 2019 12:51 am
Forum: General
Topic: Help I'm a noob to mods
Replies: 15
Views: 142

Re: Help I'm a noob to mods

Note: Bethesda has released Daggerfall for free; you can download it from their website; so as far as I am aware, the DaggerfalSetup link is 100% legit.
by Narf the Mouse
Tue Jan 22, 2019 12:43 am
Forum: General
Topic: Push To Exit Pre-Alpha
Replies: 25
Views: 4481

Re: Push To Exit Pre-Alpha

Congratulations to the dev team! :)
by Narf the Mouse
Mon Jan 21, 2019 5:17 pm
Forum: Modder Discussion
Topic: [MOD] Buff/Debuff Icons
Replies: 96
Views: 2123

Re: [MOD] Buff/Debuff Icons

King of Worms wrote:
Mon Jan 21, 2019 10:33 am
I think the resistances on the right should have the same color of the "shield" and just the color of the "arrow" should change. Id keep the blue shield variant personally.
I dunno - I think maybe change the shield colour to an elemental opposite, but Daggerfall doesn't quite have that.
by Narf the Mouse
Mon Jan 21, 2019 5:15 pm
Forum: Released Mods
Topic: Tedious Travel 0.2.2
Replies: 89
Views: 7198

Re: Tedious Travel 0.2.2

Maybe that's the real reason Levitation was banned by the time of Oblivion? Too many wizards just flying over the city gates! It was, actually, but not because they were afraid of people being lazy. Oblivion did the fundamental change from Morrwind and Daggerfall to have towns be their own world ar...
by Narf the Mouse
Mon Jan 21, 2019 5:12 pm
Forum: Released Mods
Topic: [MOD] Discrete Crosshair
Replies: 43
Views: 1467

Re: [MOD] Discrete Crosshair

Indeed! If there's one change I'd suggest, it is making that D look more like a D. :)

Not quite sure how to do that, though.