Search found 2719 matches

by Interkarma
Wed Jul 18, 2018 7:37 am
Forum: Modder Discussion
Topic: Daggerfall sounds
Replies: 2
Views: 45

Re: Daggerfall sounds

Daggerfall Jukebox can extract all the sound effects from SOUNDS.BSA to .wav with their original numerical name intact. I've extracted for you as a convenience, here's a link to the zip file.

https://drive.google.com/file/d/13iaXjX ... sp=sharing

I hope that helps!
by Interkarma
Wed Jul 18, 2018 12:15 am
Forum: Developer Discussion
Topic: Make a vitals bar appear behind existing bars?
Replies: 2
Views: 89

Re: Make a vitals bar appear behind existing bars?

Glad you found the solution. I see what you're getting at, and will test code in a branch shortly. :)
by Interkarma
Tue Jul 17, 2018 9:57 pm
Forum: Bug Reports
Topic: Build #122 - Oops! Tell Mark now!
Replies: 1
Views: 26

Build #122 - Oops! Tell Mark now!

Reported on Reddit. The guard NPC next to King Gothryd doesn't get a portrait. I know this is an easy fix thanks to Nystul, just posting report here so it can be worked on later.
oops1.jpg
oops1.jpg (70.23 KiB) Viewed 26 times
oops-2.jpg
oops-2.jpg (96.55 KiB) Viewed 26 times
by Interkarma
Mon Jul 16, 2018 11:07 pm
Forum: Bug Reports
Topic: Build # 122 dialouge bug?
Replies: 3
Views: 87

Re: Build # 122 dialouge bug?

Thank you for the report and the followup. :)

I'll take a look at that save and try to reproduce when I can.
by Interkarma
Tue Jul 10, 2018 1:20 am
Forum: Bug Reports
Topic: Spell book sound wrong
Replies: 1
Views: 84

Re: Spell book sound wrong

Thanks for letting me know, I'll check it out when I can.
by Interkarma
Tue Jul 10, 2018 1:01 am
Forum: Developer Discussion
Topic: Outdoor swimming
Replies: 29
Views: 1053

Re: Outdoor swimming

Interesting - I'm not sure on this one. The crouch status is being restored as part of loading a game. Perhaps the height changer needs to capture the onload event and update internal state based on the crouch state applied by the load process? Or possibly just clear some internal state when loading...
by Interkarma
Mon Jul 09, 2018 10:29 pm
Forum: Released Mods
Topic: [MOD] Distant Terrain
Replies: 319
Views: 56898

Re: [MOD] Distant Terrain

Nystul is working on an update for Enhanced Sky that's compatible with latest version. It's still a work in progress, but you can download best available version from this post (last post on that page). https://forums.dfworkshop.net/viewtopic.php?f=14&t=29&start=40#p14123 Once Nystul is happy with t...
by Interkarma
Mon Jul 09, 2018 10:16 pm
Forum: Help & Support
Topic: Installation is broken
Replies: 2
Views: 138

Re: Installation is broken

Welcome to the forums. :) There's no installation as such with Daggerfall Unity. It's just a few unzipped files pointing to a classic Daggerfall install. It's easy to recover if you feel something has gone wrong by simply deleting the unzipped folder and downloading it again. From the sounds of it t...
by Interkarma
Sun Jul 08, 2018 8:27 am
Forum: Quest Hub
Topic: PC at _place_ do _task [Dungeon Exteriors]
Replies: 23
Views: 847

Re: PC at _place_ do _task [Dungeon Exteriors]

"and not" isn't valid addon for this check. See my example above. You can still accomplish this however by splitting out the checks. Use "when player enters/exits" to set or clear a task, then consume that task in a "when task and not task" elsewhere in the usual manner to trigger desired action. Ju...
by Interkarma
Sat Jul 07, 2018 11:56 pm
Forum: Developer Discussion
Topic: Outdoor swimming
Replies: 29
Views: 1053

Re: Outdoor swimming

Thank you guys! I'll work in the ability for enemy motor to detect if they're on a water tile so that swimming can be built into their AI at some point. guards submerge... https://www.youtube.com/watch?v=0Agh6-bgVsY This is hilarious. :D Something I must do is try to kite some guards down to open wa...