Search found 416 matches

by LypyL
Fri Feb 15, 2019 3:05 pm
Forum: Released Mods
Topic: Tedious Travel 0.4.1 (2019-06-08)
Replies: 206
Views: 32183

Re: Tedious Travel 0.3.0

It's definitely possible that manual discovery of dungeon exteriors isn't working properly (even without tedious travel). I've made a note to check this when I can. I just tested and it did work properly for me. It's handled in PlayerGPS::PlayerLocationRectCheck() - the player needs to get within t...
by LypyL
Sun Feb 10, 2019 11:18 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 537
Views: 43445

Re: AI Upscaled Textures

Very impressive! The 2 rooms with the skeletons in PH stood out to me for whatever reason, they both look very very nice, especially the one next to the exit room.
by LypyL
Sun Feb 10, 2019 2:19 am
Forum: Resolved
Topic: Can't stand from crouch mode 0.7.2 [RESOLVED]
Replies: 26
Views: 1615

Re: Can't stand from crouch mode 0.7.2

I think the collision weirdness might be due to the fact both the player and the missile have rigidbodies on them. When I removed the rigidbody from the player this seemed to stop happening. They're both set to kinematic in the inspector, which means they shouldn't be interacting like that so I don'...
by LypyL
Thu Feb 07, 2019 10:52 pm
Forum: Resolved
Topic: 0.7.36: Ignoring invitation letters from Dark Brotherhood & Thieves' Guild results in joining them [RESOLVED]
Replies: 2
Views: 540

0.7.36: Ignoring invitation letters from Dark Brotherhood & Thieves' Guild results in joining them [RESOLVED]

If the player simply fails the initiation quests to these guilds after receiving the invitation letters, they will end up as members of the guild after. The guilds will show up on the map, the player can interact with npcs as a member, and they will be shown on the affiliations list. I've included a...
by LypyL
Thu Feb 07, 2019 4:18 am
Forum: General
Topic: Can I switch temples?
Replies: 19
Views: 1289

Re: Can I switch temples?

Interesting. This makes me wonder what happens if the player ignores the Thieves guild & Dark Brotherhood invitation letters in classic vs. DFU as just like trying to get kicked out of a guild, I've never tried that :?:
by LypyL
Wed Feb 06, 2019 7:37 am
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 537
Views: 43445

Re: AI Upscaled Textures

Those look absolutely amazing, I can't wait to try it out! :)
by LypyL
Wed Feb 06, 2019 6:58 am
Forum: Resolved
Topic: Dev build/Linux: crushed by cave ceiling [RESOLVED]
Replies: 6
Views: 421

Re: Dev build/Linux: crushed by cave ceiling

Yeah there is one, right where that loot pile is at the top if that's where he died (it's above the ceiling). It's this triangle object here. That loot pile in your picture is almost directly in front of it. obj.png I'm not sure where exactly the death occurred or if it's even possible to collide wi...
by LypyL
Wed Feb 06, 2019 5:29 am
Forum: General
Topic: Can I switch temples?
Replies: 19
Views: 1289

Re: Can I switch temples?

Oh I know how the UI works. I was thinking of making replacement images to show "leave" buttons for players who are members of guilds. But that might be better suited for mods rather than core changes. The best solution I think would be to have "Join" be clickable at opposing temples That's a great ...
by LypyL
Wed Feb 06, 2019 2:30 am
Forum: Resolved
Topic: Dev build/Linux: crushed by cave ceiling [RESOLVED]
Replies: 6
Views: 421

Re: Dev build/Linux: crushed by cave ceiling

Can you tell me which dungeon this is happening in? If it's one of those cave sections with the winding staircase that runs up close to the ceiling, there is at least 1 dungeon block that has a moving action object there that is supposed to push you off the ledge IIRC.
by LypyL
Wed Feb 06, 2019 1:43 am
Forum: General
Topic: Can I switch temples?
Replies: 19
Views: 1289

Re: Can I switch temples?

I think it would be a good thing to add this as an option in Daggerfall Unity (maybe even for guilds too, but they are less of a problem then temples). It never occurred to me, but it's weird that you can join factions but not leave them.