Search found 550 matches

by King of Worms
Sat Jul 14, 2018 2:53 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 11
Views: 1375

Re: KoW - Daggerfall Remaster 3.0

Hey, why don't you just get the 3d walls and stuff from the pack I made, and make it KOW extreme texture pack ? Its mostly your stuff anyways, that way people don't get confused, and i can just tell em to get your stuff. I just think some people might like the 3d walls, it is pretty... Hi, town fol...
by King of Worms
Mon Jul 02, 2018 4:09 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 11
Views: 1375

Re: KoW - Daggerfall Remaster 3.0

Thanks guys, I hope you enjoy! And Id be glad for any feedback, screens etc. See you in 3 weeks :twisted:
by King of Worms
Mon Jul 02, 2018 3:56 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 248
Views: 39545

Re: [MOD] Handpainted model replacement project (Release v1.42)

Heres my collection of seamless marbles Ive made and upscaled marble stones... feel free to use anything!
https://mega.nz/#!jj4BFSIC!PIhYnYbR3RtV ... 7bkGQ4wWv4
by King of Worms
Sun Jul 01, 2018 9:27 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 43
Views: 1962

Re: Daggerfall Remaster w/future builds

Thanks mate, I moved the textures to other folder and started to build a mod from it. But I guess the amount of textures is just too much for my PC to handle. When I add the files, the mod window gets so slow, like 1 frame in 20 seconds. And when it was building, it crashed :) Also, my mod has more ...
by King of Worms
Sun Jul 01, 2018 7:49 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 11
Views: 1375

Re: KoW - Daggerfall Remaster 3.0

Screenshots
Spoiler!
NPCs.jpg
NPCs.jpg (376.83 KiB) Viewed 1261 times
Interiors.jpg
Interiors.jpg (826.51 KiB) Viewed 1261 times
Dungeons.jpg
Dungeons.jpg (598.21 KiB) Viewed 1261 times
by King of Worms
Sun Jul 01, 2018 7:47 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 11
Views: 1375

KoW - Daggerfall Remaster 3.0

Daggerfall Remaster v3 small.jpg Description This mod consists of 8000+ vanilla based Sprites and Textures! It is still a work in progress. Ive spend cca 1 year of dedicated work creating this pack. What is new in v3.0? 100s of new textures and enhancement of the current ones Another huge optimaliz...
by King of Worms
Sun Jul 01, 2018 7:17 pm
Forum: Creator's Corner
Topic: Enhanced Sky
Replies: 55
Views: 11061

Re: Enhanced Sky

I quite busy now but I will work on the files requested when I return after cca 3 weeks ;)
by King of Worms
Sun Jul 01, 2018 7:14 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 248
Views: 39545

Re: [MOD] Handpainted model replacement project (Release v1.42)

Alexander, he gave me some 20 textures and some of them I used to create a desert city walls as they seemed to be created just for that :) Here is the city walls pack I promised, with a small readme describing the textures. Good luck! https://mega.nz/#!3mYHCQJA!vDS-XAVwgr12rJhJO2lfK1pOAc_jTukxqu0DSN...
by King of Worms
Sun Jul 01, 2018 6:18 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 43
Views: 1962

Re: Daggerfall Remaster w/future builds

Found 2 more err msgs. 2nd one is for a texture 002_6-0.png but the same msg goes for every texture I tryed to include in the pack. "Assets/Scripts/Game/MagicAndEffects/EntityEffectManager.cs(67,15): warning CS0414: The private field `DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager.combi...
by King of Worms
Sun Jul 01, 2018 4:41 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 43
Views: 1962

Re: Daggerfall Remaster w/future builds

I made it that the dfmod json file is inside the assets/untracked/modbuilder folder now I select the files I want to build a mod from and add them (when I select all files, I get like 1 frame per 10 seconds, so I select just 10 textures for a start) I click build mod and set a name and location, cli...