Search found 1269 matches

by King of Worms
Thu Apr 18, 2019 9:31 pm
Forum: General
Topic: Screenshot thread
Replies: 248
Views: 39636

Re: Screenshot thread

MOAR! :twisted:
by King of Worms
Thu Apr 18, 2019 4:27 pm
Forum: Creator's Corner
Topic: Perpetual Quest Pack
Replies: 30
Views: 2861

Re: Perpetual Quest Pack

I agree, I should have stayed at Scourg Barrow minding my bloody sacrifices, rituals and naked dancers :X
by King of Worms
Wed Apr 17, 2019 8:45 pm
Forum: Modder Discussion
Topic: Cursor
Replies: 5
Views: 221

Re: Cursor

Awesome thanks a lot, finally the blue 320*200 cursor will be gone, fingers crossed .)
by King of Worms
Wed Apr 17, 2019 7:37 pm
Forum: Creator's Corner
Topic: Perpetual Quest Pack
Replies: 30
Views: 2861

Re: Perpetual Quest Pack

Oh I remember the thread. Its "need a discord server"...
And the Xth post is the link to server. Not very intuitive to find Id say.

I think thread "DFU Discord Server" with this link in a 1st post and some explanations might work better ;)
Ï can do that if you wish..
by King of Worms
Wed Apr 17, 2019 2:55 pm
Forum: Creator's Corner
Topic: Perpetual Quest Pack
Replies: 30
Views: 2861

Re: Perpetual Quest Pack

Jay_H wrote:
Wed Apr 17, 2019 2:27 am
http://discord.gg/HXMrKU6
I feel this link should be more visible :lol:
Maybe a new thread so ppl actually know where to join?
by King of Worms
Tue Apr 16, 2019 8:07 pm
Forum: Released Mods
Topic: [Mod] New Locations
Replies: 49
Views: 8719

Re: [Mod] New Locations

If I may suggest, one video can speak a hundret of words :) I remember Lacus patiently explaining to me how to create a materials in Unity for weeks, and I was not able to understand it and was completely frustrated. Than Quasifex made a 1 minute video of creation of one material, and it was clear w...
by King of Worms
Tue Apr 16, 2019 6:20 pm
Forum: General
Topic: Screenshot thread
Replies: 248
Views: 39636

Re: Screenshot thread

Nice place!
by King of Worms
Tue Apr 16, 2019 5:23 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 378
Views: 20609

Re: AI Upscaled Textures

Great news! And yes, Ive found out I can invert the green chanel and that will basically convert the normals from DX to OGL format. I guess I can create a automation for it. So thats a good thing.. ufff ;) Now I will have to go thru the 1000 normals and decide which are in DX and which in OGL format...
by King of Worms
Tue Apr 16, 2019 5:20 pm
Forum: Modder Discussion
Topic: Cursor
Replies: 5
Views: 221

Re: Cursor

I can do it but there are two limitations: - It requires a specific texture type to be set in editor, so it can't be imported from loose files. - Default cursor is used inside the main menu because mods are not loaded at that point yet. Hi, specific texture type settings are not a problem and I pla...
by King of Worms
Tue Apr 16, 2019 5:11 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.57)
Replies: 416
Views: 79360

Re: [MOD] Handpainted model replacement project (Release v1.57)

I saw this on Git, looks really promising. Also, the ability to edit that red region map part. Will be great! Thank you, looking fwd to a new version.. I also saw something about read/write enable flag on git from you, but Im not sure its already in? I think it was not the latest " Allow readonly fl...