Search found 756 matches

by King of Worms
Sat Dec 15, 2018 5:05 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Adrinus Final touch & adjustments on NPCs, shading, hair, faces, hands. Animated trader & Smith sets 182 & 334 NPCs no. 182_(3, 7, 8, 9, 12, 13, 16, 18, 19, 20, 23, 24, 26, 29, 31, 32, 34, 36, 54, 55, 56) 183_(0, 1, 2, 3, 4, 7, 10, 11, 14, 15, 18, 20) 184_(2, 3, 6, 7, 8, 9, 10, 11, 17, 18, 20, 27, ...
by King of Worms
Sat Dec 15, 2018 4:29 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Thanks, I think the conclusion is clear, and its the one I felt is the best as well. Adrinus basicaly summed it up in the last screens - thank you! I will just touch up the belly of the 1st one with a bowl, under that bowl there some kind of hard spike.. and legs.. we have better version of these as...
by King of Worms
Sat Dec 15, 2018 3:11 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

I just cant decide on these two guys... A and B

so... which one do you preffer?
Lets focus mainly on faces, because I can use better body with a better face...

LEFT OR RIGHT :?:
A.jpg
A.jpg (212.43 KiB) Viewed 12 times
B.jpg
B.jpg (204.88 KiB) Viewed 12 times
by King of Worms
Sat Dec 15, 2018 1:28 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Seems like there is now "TextureReplacement: Support for spell casting animations" by Lacus in works.

That means, I can create a HD versions of hands casting the spells. I had those done before, just for testing purposes. It did not work, so I scratched them. I will get back to those.
by King of Worms
Fri Dec 14, 2018 6:07 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Beautiful attitude mate, I love that part with Your wife. I did this for community as well. And for myself :)
by King of Worms
Fri Dec 14, 2018 3:16 pm
Forum: Modder Discussion
Topic: 3D weapon models possible?
Replies: 23
Views: 2815

Re: 3D weapon models possible?

Heres some info for a 1st person weapons modding, search for a "First Person Weapons" section
https://www.dfworkshop.net/projects/dag ... /textures/
by King of Worms
Fri Dec 14, 2018 8:14 am
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Beautiful work man!!!
Im so glad you did these animations!
by King of Worms
Thu Dec 13, 2018 9:36 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Thanks for acknowledging the issue Lacus, yes we spoke about it some time back and Im glad you remember it. As Ive stated, I know you have a lots of things to do, so I was not sure it wasnt forgotten in the process. Thanks for your work on this! And I will not pretend I understand all of what you ha...
by King of Worms
Wed Dec 12, 2018 11:07 pm
Forum: Released Mods
Topic: [MOD] Real Grass 2
Replies: 116
Views: 14111

Re: [MOD] Real Grass 2

Thanks for all your the contributions VMBlast!
And ofc The Lacus, this mod is a must have :ugeek:
by King of Worms
Wed Dec 12, 2018 4:27 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 206
Views: 18812

Re: KoW - Daggerfall Remaster 3.0

Pango - I reported it to lacus some weeks/months back and I also comented on the git page you posted, with the Town NPCs fix... Im not sure if its acknowledged, Lacus has a lot of things on his mind. But Im affraid to tell him again, so I dont bother him... Adrinus - no worries, there so much work t...