Search found 166 matches

by AlexanderSig
Mon Oct 08, 2018 8:20 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: [MOD] Handpainted model replacement project (Release v1.42b)

@AlexViralata Thanks for the info. I don't really have the technical skills to work on this but it seems like an issue with DFUnity so I think I will wait and see if this resolves itself. If there's anything on my end that needs to be done I would appreciate assistance from more experienced communit...
by AlexanderSig
Sun Sep 02, 2018 8:08 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: [MOD] Handpainted model replacement project (Release v1.42b)

pango wrote:
Thu Aug 23, 2018 10:51 pm
Hi,
Under Linux however, Build #127 with this mod (version 1.42b) is killed by SIGABRT when a game starts:


Attached Player.log

Regards,
Pierre.
Anyone know what is causing this? Anyone on Linux having the same issue?
by AlexanderSig
Sun Aug 19, 2018 9:31 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: [MOD] Handpainted model replacement project (Release v1.42b)

quasifex wrote:
Sat Aug 18, 2018 7:48 am
It seems mod is broken again in new build. Models are not displayed and particles are replaced with pink squares.
I just tried installing the latest DFunity version and it works fine for me. Is anyone else having an issue with the mod?
by AlexanderSig
Tue Jul 03, 2018 11:49 am
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: [MOD] Handpainted model replacement project (Release v1.42)

I've updated the mod for the new DFUnity version, I've also fixed the lighting with the tall brazier. Download here: https://drive.google.com/open?id=1N9YFU ... I69ScrV4Il
by AlexanderSig
Tue Jul 03, 2018 11:09 am
Forum: Released Mods
Topic: NPC Flats Addendum
Replies: 68
Views: 13282

Re: NPC Flats Addendum

Looks great! :)
by AlexanderSig
Sun Jul 01, 2018 11:39 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: [MOD] Handpainted model replacement project (Release v1.42)

Great, thanks!

Working on the graveyard meshes again, that's really the only major thing missing from the project.
Image
by AlexanderSig
Fri Jun 29, 2018 11:49 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: [MOD] Handpainted model replacement project (Release v1.42)

Thanks guys!

@King of Worms: Thanks, will fix that brazier model. I didn't know VMBlast had released the desert textures, I'd love to have them. Do you know if TheLacus has added support for loading different prefabs depending on the climate?
by AlexanderSig
Fri Jun 29, 2018 1:11 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: Handpainted model replacement project

---New release 29.06.2018--- Version 1.42 New models: 10 210_1 - Campfire 212_0 - Well 210_27 - lantern without chain 210_0 - brazier 210_19 - brazier tall 210_4, 210_3 - candles (2) 210_5 - candelabra 210_18, 210_17 - wall torches (2) + Some minor tweaks and fixes DOWNLOAD : https://drive.google.c...
by AlexanderSig
Sat Apr 21, 2018 8:57 am
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: Handpainted model replacement project

Looking good! :D The scale exported by Daggerfall Modelling is 1:1 from game data, but this is really huge in Unity units. Daggerfall Unity uses a 1/40 scale or * 0.025. TheLacus has this on his modding page here . You can read a more detailed description of why I used this number at line 45 of Mes...
by AlexanderSig
Fri Apr 20, 2018 10:07 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 272
Views: 56022

Re: Handpainted model replacement project

@King of Worms: Thanks, these look awesome. But unfortunately there's only like 3-4 textures that fit the Daggerfall store signs so I will continue to use the old textures for consistency. https://i.imgur.com/puaEn1e.png First time using TheLacus's FaceWall script for this torch, works fantastic on ...