Search found 71 matches

by Feralwarlord
Fri Aug 03, 2018 10:51 pm
Forum: Help & Support
Topic: Custom Class
Replies: 2
Views: 268

Re: Custom Class

I believe numidium3rd is currently working on it
by Feralwarlord
Wed Aug 01, 2018 9:36 am
Forum: Community
Topic: Which engine for a new Daggerfall game?
Replies: 10
Views: 918

Re: Which engine for a new Daggerfall game?

Lumberyard is a modified cryengine that has been licensed out to amazon from what I understand
by Feralwarlord
Mon Jul 30, 2018 4:52 am
Forum: Help & Support
Topic: Mouse in win10
Replies: 8
Views: 265

Re: Mouse in win10

With comodo check if the DF Unity appears under unblock application if it does remove it and it should work
Comodo.PNG
Comodo.PNG (174.27 KiB) Viewed 167 times
by Feralwarlord
Thu Jul 19, 2018 8:28 pm
Forum: Community
Topic: Other Elder Scrolls
Replies: 57
Views: 9580

Re: Other Elder Scrolls

I expect tes6 will still have skills but I also expect that they will be simplified and combined again so that we have less skills than ever
by Feralwarlord
Mon Jun 04, 2018 11:48 pm
Forum: Community
Topic: Microsoft Acquire GitHub
Replies: 2
Views: 335

Microsoft Acquire GitHub

https://news.microsoft.com/2018/06/04/m ... 5-billion/

While I doubt it'll directly affect DFU this may be something to keep our eyes on.
by Feralwarlord
Thu May 10, 2018 9:14 pm
Forum: Bug Reports
Topic: Stretched textures on some dungeon walls
Replies: 5
Views: 245

Re: Stretched textures on some dungeon walls

every room of this design/shape that I've seen has this issue
by Feralwarlord
Thu Apr 26, 2018 8:25 pm
Forum: Help & Support
Topic: Cannot open console
Replies: 7
Views: 395

Re: Cannot open console

console is the ~ key or at least that's how I always remember it or though ` is also on the same key (on us keyboards at least anyway)
by Feralwarlord
Sun Apr 08, 2018 7:09 pm
Forum: General
Topic: A couple of DF:U questions from someone interested
Replies: 3
Views: 461

Re: A couple of DF:U questions from someone interested

Hello DF:U community, Let me first applaud the developers of this awesome remake. You are doing a GREAT job here. Started the game with a couple of mods and this truely looks amazing. I hope you can tackle the magic/status/potion system, it sounds like one of the hardest part in the road to complet...
by Feralwarlord
Tue Apr 03, 2018 5:56 am
Forum: Mods & Features General
Topic: A few mod ideas
Replies: 14
Views: 2444

Re: A few mod ideas

another idea could be dual wielding
by Feralwarlord
Sun Apr 01, 2018 2:05 am
Forum: Bug Reports
Topic: Build #104 Currently equiped hand persisting across load
Replies: 1
Views: 207

Build #104 Currently equiped hand persisting across load

Build #104_x64 Windows 10 when reloading save on a character (when you die for example) the selected hand is not reset eg. when wielding a sword in the left hand and mace in the right, if you save with the mace out switch to the sword then reload that save you'll have the sword out instead of the ex...