Search found 649 matches

by Midknightprince
Mon Jul 16, 2018 6:09 pm
Forum: Released Mods
Topic: [MOD] Real Grass 2
Replies: 74
Views: 5183

Re: [MOD] Real Grass 2

Aren't they being harvested? Note that graphic is unaltered. Ok, this is actually insanely cool..... I have the latest build of unity, all the mods are current (crops 0.2), and the crops still aren't showing up, however, KingofWorms sprites for the crops are showing up, and I can harvest them. So m...
by Midknightprince
Sun Jul 15, 2018 11:51 pm
Forum: Released Mods
Topic: [MOD] Real Grass 2
Replies: 74
Views: 5183

Re: [MOD] Real Grass 2

Aren't they being harvested? Note that graphic is unaltered. Ok, this is actually insanely cool..... I have the latest build of unity, all the mods are current (crops 0.2), and the crops still aren't showing up, however, KingofWorms sprites for the crops are showing up, and I can harvest them. So m...
by Midknightprince
Sat Jul 14, 2018 2:11 am
Forum: Released Mods
Topic: [MOD] Real Grass 2
Replies: 74
Views: 5183

Re: [MOD] Real Grass 2

Hey mate, please take a minute to check the release notes , as this is a known issue. Enhanced Sky is also an unrelated mod to Real Grass, and is made by a different person who no longer frequents the forums. :) Enhanced Sky is probably the main mod known not to work with this new version. You will...
by Midknightprince
Sat Jul 14, 2018 2:04 am
Forum: Released Mods
Topic: [MOD] Distant Terrain
Replies: 319
Views: 56879

Re: [MOD] Distant Terrain

ZephaniahNoah wrote:
Mon Jul 09, 2018 9:34 pm
Not compatible with Enhanced Sky?
Spoiler!
Image
EDIT: My bad. Enhanced Sky just doesn't work with the current build of DFU.
It's been updated, it works..
make sure it's 2.1, that's the one that works for me..
by Midknightprince
Sat Jul 14, 2018 12:55 am
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 11
Views: 1460

Re: KoW - Daggerfall Remaster 3.0

Hey, why don't you just get the 3d walls and stuff from the pack I made, and make it KOW extreme texture pack ?
Its mostly your stuff anyways, that way people don't get confused, and i can just tell em to get your stuff.
I just think some people might like the 3d walls, it is pretty...
by Midknightprince
Fri Jul 13, 2018 11:34 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 11
Views: 1460

Re: KoW - Daggerfall Remaster 3.0

Tested on PreAlpa 0.5 #124 02-Jul-18 X64 So the town NPCs blink, but the guards don't, when texture compression is on. But if it's not, it crashes in some dungeons (scourge barrow for one). Otherwise it works fine. Thanks for finishing up the terrain stuff, looks awesome.. It seems like turning on c...
by Midknightprince
Mon Jul 09, 2018 4:43 pm
Forum: Help & Support
Topic: Installation is broken
Replies: 2
Views: 136

Re: Installation is broken

Did you "ublock" everything before you installed it ?
If not try that, right click on dl, look under properties, click "unblock", apply, and try reinstalling, be sure and delete the first attempt.
If that doesn't work, what OS, and what's your specs, etc..
by Midknightprince
Sun Jul 08, 2018 9:26 pm
Forum: Released Mods
Topic: The *Unofficial* KoW Extreme texture pack XL*
Replies: 2
Views: 370

Re: DFU extreme Texture pack

I also recommend changing how DFU uses dungeon textures in the launcher, fiddle with the setting and pick what you like best. For ref mine is set to classic, if you want it to look like mine, there you go. Classic seems to be a nice mix of new stuff, while still keeping each dungeon/region feeling u...
by Midknightprince
Sun Jul 08, 2018 7:48 pm
Forum: Released Mods
Topic: The *Unofficial* KoW Extreme texture pack XL*
Replies: 2
Views: 370

The *Unofficial* KoW Extreme texture pack XL*

This is an alternative to KoW Daggerfall Remaster, do not use both... The goal of this is to give people more choice with a completed texture pack, to try and change stuff up while still being vanilla friendly, and to make DFU look as pretty as possible by manually going into the textures folder, ch...