Search found 55 matches

by quasifex
Tue Jan 29, 2019 5:13 am
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 376
Views: 32643

Re: KoW - D.R.E.A.M.

Only thing Im slightly afraid of is, that I changed some dungeon textures for a better... You mean you replaced some textures with new ones? If so, you can send them to me and I will put them in source files. ...from what Ive seen, he really knows how to make things look good and understands what h...
by quasifex
Mon Jan 28, 2019 5:52 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 376
Views: 32643

Re: KoW - D.R.E.A.M.

Uh, yeah, destiny and all that stuff. No need to send the update.
by quasifex
Mon Jan 28, 2019 5:36 am
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 376
Views: 32643

Re: KoW - D.R.E.A.M.

I want to let everyone to know that I'm already working on fixing KoW's materials. I'm doing it in little free time I have and there is a lot to rework. So it will take weeks (maybe more) before I finish. Please have a patience and save bananas for me.
by quasifex
Tue Jan 08, 2019 9:03 am
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 376
Views: 32643

Re: KoW - D.R.E.A.M.

Correct me if i'm wrong, but Unity do not support tesselation in default shaders (like the Paralax Occlusion used in Unreal engine) for materials. It needs to be manually written in shader or downloaded as unity package. By the way KoW, i'm still making maps for materials you asked and others. I wil...
by quasifex
Sat Dec 29, 2018 10:02 am
Forum: Community
Topic: The Big Hello Thread
Replies: 127
Views: 21300

Re: The Big Hello Thread

For quite some time I maded some videos about Daggerfall Unity project and Daggerfall game itself on mine youtube channel, trying to interested russian-speaking fans of tes into this game. The Internet is such a small place. I actually learned about this project from one of your videos. Well met. P...
by quasifex
Thu Nov 29, 2018 11:47 pm
Forum: Work Requests
Topic: Artist request: low-poly 3D gauntlets/gloves
Replies: 18
Views: 3042

Re: Artist request: low-poly 3D gauntlets/gloves

@Samuel_Beard
Yes, you can use these models. But I have to warn you that they are very amateurish looking. If I only had time these days, i would completely remade them using new stuff I learned since then.
by quasifex
Mon Aug 20, 2018 11:58 am
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42c) - Updated february 2019
Replies: 334
Views: 68443

Re: [MOD] Handpainted model replacement project (Release v1.42b)

Usually, i just move mods folder from older build to a new one and it worked fine until now. Anyway, i just reinstalled the mod, it's ok now. Maybe filepaths were broken or something.
by quasifex
Sat Aug 18, 2018 7:48 am
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42c) - Updated february 2019
Replies: 334
Views: 68443

Re: [MOD] Handpainted model replacement project (Release v1.42b)

It seems mod is broken again in new build. Models are not displayed and particles are replaced with pink squares.
by quasifex
Sun Jul 29, 2018 8:36 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 72
Views: 6821

Re: Daggerfall Remaster w/future builds

What's important is the Unity version. Are you sure you have installed 2018.1.2f1 and not another sub version of 2018?
Yes. This is exactly the version I'm using.
by quasifex
Fri Jul 27, 2018 11:30 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 72
Views: 6821

Re: Daggerfall Remaster w/future builds

Hi, King of Worms. I've got your files and made a test dfmod build to check if i'm doing everything right. Also I tested additional maps, like, emmision maps, specular, normal and height maps. It just works ;) However, I encountered a little problem. The Daggerfall Unity version I use to build dfmod...