Search found 947 matches

by Hazelnut
Thu Apr 18, 2019 4:16 pm
Forum: Creator's Corner
Topic: Perpetual Quest Pack
Replies: 30
Views: 2840

Re: Perpetual Quest Pack

Isn't a discord server a bit too modern for us aficionados of 21 year old RPGs don't you think?

:lol:
by Hazelnut
Thu Apr 18, 2019 3:24 pm
Forum: Bug Reports
Topic: 0.7.91 Unhandled macro %kno in B0B00Y01
Replies: 6
Views: 120

Re: 0.7.91 Unhandled macro %kno in B0B00Y01

The macro is implemented but isn't able to retrieve the data correctly. I'll take a look at some point.
by Hazelnut
Thu Apr 18, 2019 3:14 pm
Forum: Bug Reports
Topic: Win_x64_0.7.91: Map parchments in character inventory; unable to "use"
Replies: 6
Views: 129

Re: Win_x64_0.7.91: Map parchments in character inventory; unable to "use"

You should be able to use maps, even though for the most part they are 'used' when you pick them up and never get added as an inventory item. Unless removed recently, this is the code that handles using map items. Are you sure it's a map from looking at your savefile? else if (item.IsOfTemplate(Item...
by Hazelnut
Thu Apr 18, 2019 3:09 pm
Forum: Developer Discussion
Topic: Selling horses & carts
Replies: 16
Views: 1586

Re: Selling horses & carts

The "wagon" button doesn't allow to specify which cart to use, so I see two options: we allow to use all the carts you have, wagon capacity grows with the number of carts. Assuming you pack your stuff in the minimum number of carts needed, the others are empty and sellable. Beside implementation di...
by Hazelnut
Tue Mar 26, 2019 5:42 pm
Forum: General
Topic: DFU vs Classic Differences: Master List
Replies: 41
Views: 1946

Re: DFU vs Classic Differences: Master List

Oh so they didn't work properly in classic. Right. Yeah. Whoops. :oops:

As I said on another thread, finding it hard to focus at the moment. :/
by Hazelnut
Tue Mar 26, 2019 2:35 pm
Forum: General
Topic: DFU vs Classic Differences: Master List
Replies: 41
Views: 1946

Re: DFU vs Classic Differences: Master List

Added Bugfixes -Bookshelves in libraries, temples, and guilds are frequently empty of books. -Bookshelves in temples and guilds are rank ristricted, but are immediately accessible to starting ranks. WHat? Surely these should be reported in bug forum if they need fixing? Pretty sure all the bookshel...
by Hazelnut
Tue Mar 26, 2019 2:33 pm
Forum: News
Topic: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements
Replies: 13
Views: 625

Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Hey at last the parallel terrain gen is out in the wild! Great, hope people can tell the difference after that marathon amount of work.. :D Oh, and I am still alive just not really feeling able to concentrate on much at the moment... various things in my life are worrying me enough that all I can do...
by Hazelnut
Tue Mar 26, 2019 2:30 pm
Forum: Bug Reports
Topic: 0.7.65: No string limits on library shelves
Replies: 1
Views: 112

Re: 0.7.65: No string limits on library shelves

Thanks for the report.
by Hazelnut
Wed Mar 13, 2019 6:43 pm
Forum: General
Topic: Upgrading Development & Build Unity Version to 2018.2.21f1
Replies: 7
Views: 685

Re: Upgrading Development & Build Unity Version to 2018.2.21f1

FYI There's no later version available for Linux, so those editors will have to stay on 2018.2.7f1. For Linux I used the unpublished downloader URL https://download.unity3d.com/download_unity/a122f5dc316d/UnitySetup-2018.2.21f1 Looking good so far... How did you find that? I thought all the Linux E...
by Hazelnut
Tue Mar 12, 2019 10:45 pm
Forum: General
Topic: Upgrading Development & Build Unity Version to 2018.2.21f1
Replies: 7
Views: 685

Re: Upgrading Development & Build Unity Version to 2018.2.21f1

FYI There's no later version available for Linux, so those editors will have to stay on 2018.2.7f1.