Search found 472 matches

by Hazelnut
Thu Jul 26, 2018 7:37 pm
Forum: Quest Hub
Topic: Syntax highlighting
Replies: 35
Views: 2167

Re: Syntax highlighting

It's not currently possible to add new macros with mods but it's feasible. I would need to understand the use case to judge if it's worthwhile and how it would need to work. If is just a few to round out some gaps in classic then we could simply add them into base DFU. Otherwise I would expect they ...
by Hazelnut
Thu Jul 26, 2018 7:30 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 46
Views: 4116

Re: KoW - Daggerfall Remaster 3.0

Regarding the mob sprites, I thought that enemies could engage each other in some circumstances - am I thinking of other games? I've not played original DF enough to know.
by Hazelnut
Tue Jul 17, 2018 9:18 am
Forum: Bug Reports
Topic: Build #122 - Arrow weight checking only for 0.25 instead of whole weight
Replies: 8
Views: 374

Re: Build #122 - Arrow weight checking only for 0.25 instead of whole weight

The PR has been merged into master so now you just need to wait for the next build that's released whenever that happens. No rush though, hope you're feeling better.
by Hazelnut
Fri Jul 13, 2018 9:06 pm
Forum: Bug Reports
Topic: Build #122 - One of the repair messages showing "%pct[srcDataUnknown]" instead of name.
Replies: 13
Views: 373

Re: Build #122 - One of the repair messages showing "%pct[srcDataUnknown]" instead of name.

Fixed this now, needed a context handler added in the trade window. Took me a quite a while (~1 hour) to go though all the different bits cos I am rusty. I also had to check that classic actually used these messages for merchant repair services. (turns out Allofich was spot on with that logic transc...
by Hazelnut
Fri Jul 13, 2018 8:10 pm
Forum: Bug Reports
Topic: Build #122 - Arrow weight checking only for 0.25 instead of whole weight
Replies: 8
Views: 374

Re: Build #122 - Arrow weight checking only for 0.25 instead of whole weight

Sorry it's taken me so long to look into this. Life is a bit hectic etc. (also England were in a world cup, GG Croatia :)) Anyway, the bug here was that the checks were not taking stacksize into account allowing abuse. (stacks are a DFU enhancement apart from gp & arrows) The instances I was talking...
by Hazelnut
Fri Jul 13, 2018 1:01 pm
Forum: Mods & Features General
Topic: No respawning dungeons
Replies: 7
Views: 365

Re: No respawning dungeons

What you're suggesting is that the game keeps full state for every dungeon you visit. I think that's a bit much to ask for a game the size of Daggerfall, so no. The reset is so you can't gradually grind through a dungeon, once you're in you complete the mission or you exit and are back to square one...
by Hazelnut
Thu Jul 05, 2018 2:56 pm
Forum: Released Mods
Topic: NPC Flats Addendum
Replies: 68
Views: 10289

Re: NPC Flats Addendum

I think each one gets better! One comment about the kid with Disney Princess style eyes... it looks a bit weird to me.
by Hazelnut
Mon Jul 02, 2018 7:33 am
Forum: Developer Discussion
Topic: Macro handlers and how to add them
Replies: 6
Views: 1804

Re: Macro handlers and how to add them

In this context they are simply variable replacement symbols for text, in the form of a % followed by 1-3 letters. Interkarma calls them macros.

We can define our own and a couple have already been added.
by Hazelnut
Fri Jun 29, 2018 6:41 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.42b)
Replies: 249
Views: 43000

Re: [MOD] Handpainted model replacement project (Release v1.42)

This makes me very happy, your contributions are always amazing ASig!
by Hazelnut
Thu Jun 28, 2018 10:51 pm
Forum: Bug Reports
Topic: Build #122 - Arrow weight checking only for 0.25 instead of whole weight
Replies: 8
Views: 374

Re: Build #122 - Arrow weight checking only for 0.25 instead of whole weight

Can you summarise the bug for me please? I know that I made the decision to allow player to pick ap above the weight limit in certain circumstances to ensure you would never lose stuff as a player because of weight issues. There's no penalty for being overweight except not being able to pick up anyt...