Search found 571 matches

by Hazelnut
Thu Oct 18, 2018 8:57 am
Forum: Bug Reports
Topic: Bug Reports Cleanup
Replies: 3
Views: 46

Re: Bug Reports Cleanup

Having spent quite some time recently wading through trying to see if there were any unresolved bugs I could investigate, I was quite pleased to see this. :)
by Hazelnut
Wed Oct 17, 2018 8:55 pm
Forum: Resolved
Topic: Dev build/Linux: can't live edit character's name [RESOLVED]
Replies: 4
Views: 46

Re: Dev build/Linux: can't live edit character's name [RESOLVED]

Why is there any need to hide the label? I think it's fine to leave it visible, and that's what classic does. (and my PR just submitted ;-))
by Hazelnut
Wed Oct 17, 2018 8:08 pm
Forum: Resolved
Topic: Dev build/Linux: can't live edit character's name [RESOLVED]
Replies: 4
Views: 46

Re: Dev build/Linux: can't live edit character's name

I wonder how many people even know that's possible? Shouldn't be too hard to do, and the grouping of characters should still work I think. Although renaming would split the character saves over multiple name 'slots'.

EDIT: Done and PR submitted.
by Hazelnut
Wed Oct 17, 2018 12:47 pm
Forum: Bug Reports
Topic: Dev build/Linux: regression: modal shops quality hint not working
Replies: 7
Views: 137

Re: Dev build/Linux: regression: modal shops quality hint not working

Yeah, Unity debugging with MonoDevelop is not quite as stable as with MS VS on windows - but I've crashed Unity many times in both environments. The Linux Unity installer should install MonoDevelop, and then when DFU is open in editor you can right click on any file in project and select the bottom ...
by Hazelnut
Wed Oct 17, 2018 12:03 pm
Forum: Resolved
Topic: REPEAT BUG (Nystul) Linux #132: Missing a tavern in dialogue directions [RESOLVED]
Replies: 18
Views: 226

Re: [RESOLVED] REPEAT BUG (Nystul) Linux #132: Missing a tavern in dialogue directions

Cool, sometimes you need to start work on something to really grasp whether it's the right path or not. I've a fair amount of experience coding myself into corners over the years so I get a codie-sense sometimes. :lol: I think this is the correct choice considering ROI and the minimal impact for 0 v...
by Hazelnut
Wed Oct 17, 2018 10:39 am
Forum: Resolved
Topic: Linux #127: Remote shrine offers guild and services [RESOLVED]
Replies: 2
Views: 131

Re: Linux #127: Remote shrine offers guild and services [FIX IMPLEMENTED]

The fix implemented for this has broken joining akatosh (via order of the hour) and will need some more work. More special handling to deal with inconsistent data. :)

Sorted it out and submitted PR.
by Hazelnut
Wed Oct 17, 2018 7:00 am
Forum: Resolved
Topic: REPEAT BUG (Nystul) Linux #132: Missing a tavern in dialogue directions [RESOLVED]
Replies: 18
Views: 226

Re: REPEAT BUG (Nystul) Linux #132: Missing a tavern in dialogue directions

Seems a lot of work and risk of bugs, are you sure it's worth it? Simple zero translation would be a lot less work, and wouldn't need any migration really. I know you have a lot on.
by Hazelnut
Tue Oct 16, 2018 9:44 pm
Forum: Bug Reports
Topic: Dev build/Linux: regression: modal shops quality hint not working
Replies: 7
Views: 137

Re: Dev build/Linux: regression: modal shops quality hint not working

This works fine on Linux running DFU in Unity editor, but doesn't work in build #134 or #137 on Linux as the bug says. Not sure how to investigate further.