Search found 7 matches

by BoneofMalkav
Thu Jan 03, 2019 3:26 am
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 595
Views: 48970

Re: KoW - D.R.E.A.M.

KoW - I was referring to Daichi's comments/questions about the .manifest files, just above mine in this topic. But it's up to you whether clarification on this would be helpful in the first post (I do think some people in addition to me and Daichi might wonder about them, because most other mods he...
by BoneofMalkav
Tue Dec 25, 2018 4:33 am
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 149
Views: 17737

Re: Daggerfall Unity Quest Pack #1

In my sig I have links to two versions: one for 0.7.2 and previous and one for 0.7.3 and beyond. Which one are you using? Hazelnut has warned that quest packs will be in a transition period for awhile. The download link to 0.7.2's Quest Pack 1 leads to a file that doesn't exists on Moddb. But the P...
by BoneofMalkav
Sun Oct 21, 2018 3:49 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 595
Views: 48970

Re: KoW - Daggerfall Remaster 3.0

Yes, thats a swap texture for red bricks. Those red bricks work as a teleport. Thing is, sometimes they teleport you somewhere, and sometimes they do nothing. Im not sure about this swap. But those red bricks are strange as well. This new texture at least makes you click on it, while the red bricks...
by BoneofMalkav
Sat Oct 20, 2018 11:05 pm
Forum: Released Mods
Topic: KoW - D.R.E.A.M.
Replies: 595
Views: 48970

Re: KoW - Daggerfall Remaster 3.0

More then likely a replacement texture for the brick teleporter textures.
by BoneofMalkav
Wed May 16, 2018 10:34 am
Forum: Released Mods
Topic: [Mod] Convenient Clock
Replies: 40
Views: 7986

Re: [Mod] Convenient Clock

@BoneOfMalkav - I'm sorry, but I am unable to reproduce your result, the 12 hour setting always works for me as intended. I honestly don't know what it could be. What version of Daggefall Unity do you use? Is it for windows, Linux och Mac? 32 or 64 bit? Does anybody else have this problem? The May ...
by BoneofMalkav
Tue May 15, 2018 8:44 am
Forum: Released Mods
Topic: [Mod] Convenient Clock
Replies: 40
Views: 7986

Re: [Mod] Convenient Clock

I think I found a few bugs. Right now my i screen says "Fredas the 13th", but the mod says "Fredas the 12nd". So 12 is wrong, and putting "nd" after 12 is wrong. Thank you for the bug report. Will fix this in the next update. Great Mod, loving it so far. But I did notice that the text only options ...
by BoneofMalkav
Tue May 15, 2018 12:38 am
Forum: Released Mods
Topic: [Mod] Convenient Clock
Replies: 40
Views: 7986

Re: [Mod] Convenient Clock

Great Mod, loving it so far. But I did notice that the text only options ignore the Use Only 12 Hour setting.