Search found 67 matches
When I looked at the commit for the immunity fix, I saw that above the new code was code to give Bretons 80% magic resistance. Originally I thought all advantages would be in the RaceTemplate file, but this was in a Formula file, a side effect being that it won't show up on the history tab when you ...
I don't think there's any in-lore reason that they are not cat-like in this one. The lore is that there's tons of different sub-races of Khajiit based on what moon cycle they're born under (ie, an excuse to change the cat type every game based on what the artists happen to feel like). I believe Dag...
Knightly Orders *Angry Noble* 1. Noble is angry about their child being kidnapped, and for some reason has been led on to think that the Order has something to do with it. They are kicking up a political dust storm and need to be dealt with. 2. You go visit them and try to talk to them. An Etiquette...
- Sat Jul 06, 2019 2:57 am
- Forum: Mods & Features General
- Topic: Suggestion: Attributes above 100
- Replies: 13
- Views: 1415
Two issues so far (that I've noticed): 1. The FMV cinematic basically doesn't work for me. It kinda gets hung up and chugs at 1 frame every 20 seconds. I'm not sure if it's maybe too hi-res that the game has trouble with it or if it's just my machine, but all the other new cutscenes work perfectly. ...
- Fri Jun 28, 2019 11:20 pm
- Forum: Resolved
- Topic: Win x64 0.8.1 - Exterior door not "interactable" [RESOLVED]
- Replies: 3
- Views: 100
Same. Was just about to make a report. None of the modes of interaction work, the door is functionally a wall, but it'll still say "you are too far away" when at the appropriate distance.
- Thu Jun 27, 2019 10:15 pm
- Forum: Resolved
- Topic: v 0.7.146 climbing bug [DUPLICATE]
- Replies: 1
- Views: 67
This has been a bug I've noticed for a while and did't see a prior report on it when searching. Sometimes when climbing (both with vanilla and advanced) up a building with an angled roof, if you reach the peak of the roof without having stopped your movement, you'll teleport hundreds of feet into th...
- Tue May 28, 2019 2:16 pm
- Forum: Released Mods
- Topic: [MOD] Post Processing Effects
- Replies: 135
- Views: 38093
I know lots of mods had this problem, the devs kept the setting quite open, than it got to the wider audience and ppl went nuts, because they are used to "max out" whatever that means, just for the sake of maxing it out :lol: Reason is the average player sees someone on YT with a $5k rig playing a ...