Search found 112 matches

by Al-Khwarizmi
Sat Jun 18, 2016 5:20 pm
Forum: General
Topic: Daggerfall Mechanics thread: Volunteers welcome
Replies: 132
Views: 28483

Re: Daggerfall Mechanics thread: Volunteers welcome

Great! With that I can confirm that indeed both the "Starting" and the "Increase" variables are needed for the gold cost. In particular, the formula of the gold cost in the case of Chameleon Normal is Gold cost = 20*Starting + 80*truncate( Increase/Levels ) You can try in your spreadsheet, the formu...
by Al-Khwarizmi
Sat Jun 18, 2016 11:09 am
Forum: General
Topic: Daggerfall Mechanics thread: Volunteers welcome
Replies: 132
Views: 28483

Re: Daggerfall Mechanics thread: Volunteers welcome

Does anyone recognize how a coherent formula could exist that adheres to the pattern shown here? (Click to make bigger) AT LAST!! I don't know any programming on Unity and don't have too much time to learn it (I'm more of a Python, Java and plain C dev) but AT LAST I can do something for this proje...
by Al-Khwarizmi
Mon Dec 21, 2015 6:29 pm
Forum: Mods & Features General
Topic: World and settings
Replies: 5
Views: 1802

Re: World and settings

What's with all the puritans? I don't get those strange requests to remove nudity in a game that is clearly for adults, having murders, blood, etc. People who play Daggerfall surely have the maturity to see some pixelated boobs from time to time. I don't oppose it as long as it's optional and I can ...
by Al-Khwarizmi
Thu Dec 17, 2015 8:58 pm
Forum: General
Topic: Automap (indoor & dungeon) implementation
Replies: 180
Views: 37164

Re: Automap (indoor & dungeon) implementation

I always used the feature to take notes about a dungeon piece in vanilla Daggerfall. And the square with the blue and red dots showing a rough sketch of where you were with respect to dungeon entrance was rather handy too. You guys were playing vanilla Daggerfall dungeons wrong! :lol: It would be gr...
by Al-Khwarizmi
Fri Sep 18, 2015 2:18 pm
Forum: General
Topic: Character Creation - Part 3
Replies: 4
Views: 1907

Re: Character Creation - Part 3

Wow, this is absolutely amazing! It's great to have character creation back, reimplemented in a modern system. I'm thrilled! The biographies in particular have to wait for a while (...) As outlined in my mission statement on the forums, I will be building individual parts of Daggerfall in small, inc...
by Al-Khwarizmi
Sun Sep 13, 2015 8:45 pm
Forum: Mods & Features General
Topic: My UI up-scaling project.
Replies: 48
Views: 12657

Re: My UI up-scaling project.

Your work is absolutely amazing. It really must take talent and hard work to redraw everything in high resolution while keeping that fidelity to the original. I can't wait to see these graphics in a fully working DFUnity.
by Al-Khwarizmi
Sun Sep 13, 2015 8:40 pm
Forum: Mods & Features General
Topic: DFBIOGFIX [Patch BIOG files]
Replies: 7
Views: 2858

Re: Modification BIOG files

In BIOG01 and BIOG02 we have the questions: "After the College of Destruction, what school of magic have you been studying the second longest?" - In the first file you get Destruction +8 and for the magic skill you choose +3; In the other one you get +12 and for the choice +6. I would like to have ...
by Al-Khwarizmi
Thu Aug 27, 2015 10:34 pm
Forum: Mods & Features General
Topic: Jay H's general thread
Replies: 8
Views: 5316

Re: Jay H's Corner: Requests and Content

Jay_H wrote: 1. Remove the nudity.
As long as it's optional... I'd rather have my good ol' nudity, thank you very much!
by Al-Khwarizmi
Thu Aug 27, 2015 10:29 pm
Forum: News
Topic: Remastering Daggerfall
Replies: 29
Views: 14088

Re: Remastering Daggerfall

Besides, there's always someone who just wants to play as vanilla as possible, but with some graphical goodies. I think the vanilla option is interesting for historical reasons, preserving a masterpiece like Daggerfall. I'd like to see both the vanilla option, and the supercharged option with impro...
by Al-Khwarizmi
Mon Mar 30, 2015 8:49 pm
Forum: Creator's Corner
Topic: Real grass
Replies: 146
Views: 37914

Re: Real grass

Wow, that's amazing. Makes the game look much better.