Search found 170 matches

by Al-Khwarizmi
Sat Jan 19, 2019 10:59 pm
Forum: General
Topic: 0.7.32 Win 10 x64: Resting enemy interruption chance and regen rates not classic parity
Replies: 27
Views: 1184

Re: 0.7.32 Win 10 x64: Resting enemy interruption chance and regen rates not classic parity

To be honest, I have always thought that the safe space mechanic was intentional. I used it to my advantage in classic (but I didn't think I was using an exploit, just playing the game normally looking for safe places to rest), and it made sense to me, I mean, why not? It makes perfect sense that no...
by Al-Khwarizmi
Mon Jan 14, 2019 7:59 pm
Forum: Community
Topic: The CRPG Book
Replies: 2
Views: 267

Re: The CRPG Book

I think they did make improvements, but not sure how deep. I haven't read the new versions. I have ordered it out of pure fetishism, I have played and loved *a lot* of CRPGs in my life so it's a nostalgia shot, regardless of quality.
by Al-Khwarizmi
Mon Jan 14, 2019 1:01 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 468
Views: 28602

Re: AI Upscaled Textures

Wow, that looks absolutely gorgeous. And very readable, too, more so than the original IMO. I never dreamed of seeing Daggerfall with such good visuals!
by Al-Khwarizmi
Mon Jan 14, 2019 12:57 pm
Forum: Community
Topic: The CRPG Book
Replies: 2
Views: 267

The CRPG Book

Is available to pre-order in physical edition. And the Collector's Edition features 5 postcards, one of which is of... Daggerfall! (at least if we trust the pictures in the website and assume everyone gets the same 5 postcards). https://www.resetera.com/threads/the-crpg-book-is-now-available-to-pre-...
by Al-Khwarizmi
Wed Jan 09, 2019 1:27 pm
Forum: Quest Hub
Topic: "Random Dagerfall quests are simplistic and all similar"
Replies: 6
Views: 586

Re: "Random Dagerfall quests are simplistic and all similar"

It reminded me watching recent LeFay interview and he was asked "what you do if you had 1 month more time of development for daggerfall?" And he answered: -I'd add multiplayer! And I was shocked. To hell with you, man, you had instead of game - pre-alpha of awesome game. Please, finish it! No, he w...
by Al-Khwarizmi
Mon Jan 07, 2019 12:56 pm
Forum: Mods & Features General
Topic: Daggerfall Sprite Redux
Replies: 16
Views: 5630

Re: Daggerfall Sprite Redux

Maybe this is obvious, but just in case... if the problem with your old computer was not hard drive related, you are aware that you can physically take out the hard drive from your old computer and either plug it to the new one, or (easier and more comfortable) put it in an external USB box and turn...
by Al-Khwarizmi
Sat Jan 05, 2019 10:30 pm
Forum: Released Mods
Topic: Daggerfall Unity Quest Pack #1
Replies: 152
Views: 19256

Re: Daggerfall Unity Quest Pack #1

It doesn't look like a problem to me, taking into account that it's an optional mod that people have to wilfully make the choice to install. If at some point I feel like recreating the classic Daggerfall experience with the familiar old quests, I can just disable it. But if I feel like playing an im...
by Al-Khwarizmi
Thu Jan 03, 2019 9:09 pm
Forum: Help & Support
Topic: [Solved]Several issues (Quests/stats/new game)
Replies: 11
Views: 571

Re: Several issues (Quests/stats/new game)

So now that I know who's the culprit, what do I do with it ? I assumed that I would not have access to any quest without it but it doesn't seem to be the case at all. Just to clarify this, the quest pack adds extra quests created by members of the community. Without the quest pack, you would still ...
by Al-Khwarizmi
Sun Dec 30, 2018 10:30 pm
Forum: Creator's Corner
Topic: AI Upscaled Textures
Replies: 468
Views: 28602

Re: AI Upscaled Textures

It's from WoW and MMORPGs. Originally meant "monster or beast". Through general misuse and misunderstanding, has come to mean "mobile (character or creature in a game)"; which is most likely the usage meant here. And there's your Recent English History lesson for the day. :) Sorry for the quite poi...
by Al-Khwarizmi
Sun Dec 30, 2018 10:40 am
Forum: Released Mods
Topic: Persistent Dungeons
Replies: 24
Views: 3510

Re: Persistent Dungeons

Narf the Mouse wrote:
Sat Dec 29, 2018 7:48 pm
I have wanted this since 1997.
Same here. I don't have time to test these days, but I can't wait to do so. Amazing!