Search found 90 matches

by Deepfighter
Sun Mar 18, 2018 8:43 pm
Forum: Translations
Topic: [Classic] Translation of Daggerfall
Replies: 0
Views: 3192

[Classic] Translation of Daggerfall

A. Introduction I would like to give an overview on translating the original Daggerfall. The first fully completed translation - as far as I know - was the Russian version by VorteX DrAgON. This one was followed by our French friends and their Le Project French Daggerfall. The French people helped ...
by Deepfighter
Thu Mar 15, 2018 10:34 am
Forum: Help & Support
Topic: [Solved]16x inventory grid
Replies: 20
Views: 2829

Re: 16x inventory grid

For the sake of completeness: Classic: Arena2/TEXT.RSC - Most text strings are here (custom tool required to edit) Classic: Arena2/Books/* - All the book files are here (custom tool required to edit) Classic: Arena2/FACTION.TXT - All faction and individual names are seeded from here (text editor req...
by Deepfighter
Sun Mar 11, 2018 10:59 am
Forum: Help & Support
Topic: Some books need better line breaking
Replies: 27
Views: 4401

Re: Some books need better line breaking

I do join into this discussion. For the German translation we worked with the - surprisingly unknown - DFTools by Daneel55, which is a perfect toolbox for translating. He even reworked the tools to be working with the German characters. He updated the Book-Editor for us, so that inserting of books i...
by Deepfighter
Tue Oct 31, 2017 5:21 pm
Forum: Community
Topic: I interviewed Julian LeFay last week
Replies: 28
Views: 6194

Re: I interviewed Julian LeFay last week

Just to let everyone know. The interview is uploaded by Indigo:

by Deepfighter
Sun Sep 24, 2017 9:11 am
Forum: General
Topic: Unknown macro %ct
Replies: 5
Views: 1267

Re: Unknown macro %ct

I add an ingame-Screenshot of this holiday for confirmation (with the German translation, but no macros are altered!) in front of the doors of Daggerfall (in DF Vanilla): "[...] zu den Tempeln von Town [...]" It seems ...
by Deepfighter
Mon Sep 11, 2017 9:16 am
Forum: Developer Discussion
Topic: implementation of talk window
Replies: 249
Views: 33222

Re: started implementation of talk window

do you think a similar but darker yellow color would do the trick(or should we keep the blue color)? Thanks for your work on this! Personally, the darker yellow is not that easy on the eyes, and the distinguishing between questions and answers is a bit harder. I am not totally against changing the ...
by Deepfighter
Wed Aug 30, 2017 9:05 am
Forum: Mods & Features General
Topic: [Idea] Better Book Editor
Replies: 1
Views: 1193

Re: [Idea] Better Book Editor

Hey there, personally, I don’t really understand why you are looking into “old” editors, while you have the (real) chance of asking the people, who have fought the "book-battle" for a long time in the front line what they use. Namely the people who do or did translate Daggerfall (at least I would go...
by Deepfighter
Wed Aug 09, 2017 12:55 pm
Forum: Quest Hub
Topic: Daggerfall Unity 0.4.x - "Vengeance" Update
Replies: 25
Views: 9354

Re: Daggerfall Unity 0.4.x - "Vengeance" Update

A question out of curiosity. Do you use the vanilla quest files or do you use the quest fixes by Tipton (Fixed Quests) and PLRDLF (DFQFIX)? And if not - do you intend to fix the same issues as they fixed? And use in this case e.g. Tiptons unofficial remake of the Cyndassa-Werbeast quest, where he ch...
by Deepfighter
Tue Jul 25, 2017 3:33 pm
Forum: News
Topic: Updated Roadmap
Replies: 19
Views: 5652

Re: Updated Roadmap

@BansheeXYZ: Funnily, I totally disagree with you and I do love that Interkarma has his principles in not adding to much optional stuff and instead leaves that to the community to work on later. But back to the reputation. After my opinion it's a major point in not knowing what the other will think ...
by Deepfighter
Mon Jul 24, 2017 4:26 pm
Forum: Resolved
Topic: French/German patch breaks compatibility [GAME DATA RELATED]
Replies: 11
Views: 2746

Re: French/German patch breaks compatibility

Just to clarify things as the project leader of the German translation. The German Translation patch works "still" like intended with this new version ; I test it from time to time, as I want to have compatibility with DF Vanilla and DFUnity in the end. The same should go with the French version, as...