Search found 630 matches

by King of Worms
Wed Jul 25, 2018 9:32 am
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 72
Views: 3745

Re: Daggerfall Remaster w/future builds

quasifex wrote:
Mon Jul 23, 2018 3:06 pm
@King of Worms, can you leave a link to your last version of remaster? I will create DFMOD for you.
Hi Quasifex, PM send ;)
by King of Worms
Wed Jul 25, 2018 9:21 am
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 72
Views: 3745

Re: Daggerfall Remaster w/future builds

Thats to be seen but 8gb ram will be enough as thats what I have. Than I have 3,5gb VRAM on GTX970 and game is quite playable. I will test the difference between DFMOD and loose files approach and write the results to the MOD main page. Loading times will be faster, that was confirmed and makes sens...
by King of Worms
Tue Jul 24, 2018 8:52 pm
Forum: Community
Topic: Which engine for a new Daggerfall game?
Replies: 10
Views: 898

Re: Which engine for a new Daggerfall game?

My only problem with UE4 is that all the game look the same on it. It has no soul. That is ofc very personal opinion.
by King of Worms
Tue Jul 24, 2018 8:35 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 48
Views: 4227

Re: KoW - Daggerfall Remaster 3.0

Last sprite added to 4.0 and one of few which are complete swap, not based on original. 4.0 is packed and uploading so Quasifex can make a DFMOD from it hopefully. I never liked the generic green Spellbook which looked almost the same as all the other green books... Its just a small icon tho, nothin...
by King of Worms
Tue Jul 24, 2018 8:30 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 72
Views: 3745

Re: Daggerfall Remaster w/future builds

Sometimes over-passionately in my case :oops: :D Anyway, Ive made a final adjustments, packed it and now Im uploading the files to MEGA (will take a while with my connection) Its good to draw a line and finalize what is done. This always helped me to clean up the work. Tomorrow Ill send a link to Qu...
by King of Worms
Tue Jul 24, 2018 4:15 pm
Forum: Mods & Features General
Topic: Splash screen
Replies: 4
Views: 232

Re: Splash screen

Im aware, using all his videos ,) thanks tho
by King of Worms
Tue Jul 24, 2018 12:14 pm
Forum: Mods & Features General
Topic: Splash screen
Replies: 4
Views: 232

Splash screen

In short, can we have a splash screen before the game is loaded to the main menu? Ive found nice screen and upscaled it, for a general idea... we can ofc use something else. Maybe something based on Interkarmas avatar (workshop) I came to this idea when I saw that the game takes a while to load when...
by King of Worms
Mon Jul 23, 2018 11:54 pm
Forum: Modder Discussion
Topic: Daggerfall Remaster w/future builds
Replies: 72
Views: 3745

Re: Daggerfall Remaster w/future builds

Im sorry if I came across too harshly, these things can get over my head. At some point I lost it, my appologies :lol: But Ive tryed my best to 1st) make that DFMOD happen 2nd) not destroy my PC while Im at it 3rd) make it as civil as possible. I respect what Lacus did for DFU and he helped me treme...
by King of Worms
Mon Jul 23, 2018 8:39 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 48
Views: 4227

Re: KoW - Daggerfall Remaster 3.0

Few examples of manualy adjusted portraits - remember they are actually very small ingame..
Spoiler!
FACES.CIF_57-0.png
FACES.CIF_57-0.png (63.58 KiB) Viewed 419 times
FACES.CIF_6-0.png
FACES.CIF_6-0.png (76.69 KiB) Viewed 419 times
TFAC00I0.RCI_387-0.png
TFAC00I0.RCI_387-0.png (115.66 KiB) Viewed 419 times
by King of Worms
Mon Jul 23, 2018 7:24 pm
Forum: Released Mods
Topic: KoW - Daggerfall Remaster 3.0
Replies: 48
Views: 4227

Re: KoW - Daggerfall Remaster 3.0

Oh and good news! Quasifex offered his help to put this gargantuan collection to a DFMOD, as Im not able to do so by any means by far :oops: