Search found 113 matches

by Uncanny_Valley
Sun May 13, 2018 12:23 am
Forum: Released Mods
Topic: [Mod] Convenient Clock
Replies: 44
Views: 9268

[Mod] Convenient Clock

Name: Convenient Clock Author: Uncanny Version: 1.02 DESCRIPTION Adds a convenient clock to the HUD, with the following customization options: DisplayMode - 6 different options to choose from (this option can also be changed using the console "convenient_clock_set")) BorderColor - Color of the borde...
by Uncanny_Valley
Sun May 13, 2018 12:00 am
Forum: Released Mods
Topic: [MOD] Mountains and Hills
Replies: 41
Views: 12254

Re: [MOD] Mountains and Hills

Glad to hear that people are enjoying the new terrain. :D Yes I just installed it, and my character, parked outside a dungeon, dropped 100 meters to his death :lol: Gotta install this one indoors! Yes. Since the mod changes the terrain quite drastically your character can end up spawning high above ...
by Uncanny_Valley
Fri May 11, 2018 12:10 am
Forum: Released Mods
Topic: [MOD] Mountains and Hills
Replies: 41
Views: 12254

Re: [MOD] Mountains and Hills

Some more screenshots
3.jpg
3.jpg (328.56 KiB) Viewed 8918 times
4.jpg
4.jpg (215.66 KiB) Viewed 8918 times
5.jpg
5.jpg (238.1 KiB) Viewed 8918 times
by Uncanny_Valley
Fri May 11, 2018 12:10 am
Forum: Released Mods
Topic: [MOD] Mountains and Hills
Replies: 41
Views: 12254

[MOD] Mountains and Hills

Name: Mountains and Hills Author: Uncanny Version: 1.01 DESCRIPTION This mod adds more mountains, hills and minor roughness to terrain, making the world a more intresing place to explore INSTALLATION Put the "mountains and hills.dfmod" package inside "StreamingAssets/Mods" folder. UNINSTALL Remove "...
by Uncanny_Valley
Sat May 05, 2018 1:41 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.83b)
Replies: 481
Views: 90605

Re: Handpainted model replacement project

Oh man, is that Murray, the evil demonic skull? "Mwahahaha" :D I did some further improvements as well as did the "skull on a stick" version. But I'm not sure what the green stuff hanging from him is suppose to be? Slime? Moss and overgrowth? Maybe I should just ignore it(?), cause it looks a bit o...
by Uncanny_Valley
Sat May 05, 2018 12:39 pm
Forum: Released Mods
Topic: [MOD] Real Grass 2
Replies: 156
Views: 25489

Re: [MOD] Real Grass 2

TheLacus wrote:
Fri May 04, 2018 5:24 pm
What do you think? I'm getting world position of water locations from tilemap and placing a particle system.
Good idea, but I'm not sure about the particles, what are they suppose to represent? And maybe change their material. To make them less radioactive glowy. :D
by Uncanny_Valley
Thu May 03, 2018 9:57 pm
Forum: Released Mods
Topic: [MOD] Handpainted model replacement project (Release v1.83b)
Replies: 481
Views: 90605

Re: Handpainted model replacement project

I wanted to practice some 3D modeling and texturering today, so I did a skull. :D To my knowledge it hasn't been done by anyone else yet. Feedback? :) I tried to keep as close to the style of the orginal as possible.

Skull.png
Skull.png (338.72 KiB) Viewed 1460 times
by Uncanny_Valley
Fri Apr 27, 2018 1:50 pm
Forum: Released Mods
Topic: [MOD] Real Grass 2
Replies: 156
Views: 25489

Re: [MOD] Real Grass 2

This looks really nice! Great work! :D
Grass.png
Grass.png (1.7 MiB) Viewed 1636 times
by Uncanny_Valley
Sun Apr 22, 2018 9:54 pm
Forum: Developer Discussion
Topic: Experimental Smooth Crouch
Replies: 22
Views: 2423

Re: Experimental Smooth Crouch

MeteoricDragon wrote:
Sun Apr 22, 2018 9:46 pm
Everything is working as far as I can tell! I submitted PR for it.
Great! :D
by Uncanny_Valley
Sat Apr 21, 2018 11:29 am
Forum: Developer Discussion
Topic: Experimental Smooth Crouch
Replies: 22
Views: 2423

Re: Experimental Smooth Crouch

I believe the following code should work. I haven't tested it and I'm making a few assumptions. I also added a few suggestions on improvements and tips, feel free to ignore any or all of them :) The one thing I know that will break this, is if it possible to crouch(or uncrouch) before the CroucheTog...