Search found 27 matches

by rhymer
Sat Jun 03, 2017 2:29 pm
Forum: Modder Discussion
Topic: Discussion on future 3D modelling
Replies: 43
Views: 12733

Re: Discussion on future 3D modelling

What puzzles me that very often people think that "Daggerfall style" - means "Low-poly angled models and pixelated textures". I'm sure that the main characteristic of Daggerfall visual style is a sense of an old Disney cartoon. So, I suppose the best way of implementing 3d models replacers is to kee...
by rhymer
Fri Jun 02, 2017 6:14 pm
Forum: Creator's Corner
Topic: Daggerfall Unity Models Overhaul
Replies: 110
Views: 37063

Re: Daggerfall Unity Models Overhaul

I've downloaded Hand-painted Textured (VMblast) from here viewtopic.php?f=22&t=456. Unpacked it into TEXTURES folder, but none appeared in game. Enhanced Sky 2.0.5 (Lypyl) and Loading Screen 1.4 (TheLacus) also don't work.
by rhymer
Fri Jun 02, 2017 5:42 pm
Forum: Creator's Corner
Topic: Daggerfall Unity Models Overhaul
Replies: 110
Views: 37063

Re: Daggerfall Unity Models Overhaul

Is that essential? This is my wife's name.
by rhymer
Fri Jun 02, 2017 3:50 pm
Forum: Creator's Corner
Topic: Daggerfall Unity Models Overhaul
Replies: 110
Views: 37063

Re: Daggerfall Unity Models Overhaul

There is no such an option, though there is "support for Graphical mods" checkbox. I've sitched it on. Grass really works fine, as well as reflections do. But textures are still standard and the skies haven't changed. http://pic.fullrest.ru/WFy6ePD4.png http://pic.fullrest.ru/WGIrrxFM.jpg Noticed th...
by rhymer
Fri Jun 02, 2017 3:06 pm
Forum: Creator's Corner
Topic: Daggerfall Unity Models Overhaul
Replies: 110
Views: 37063

Re: Daggerfall Unity Models Overhaul

I've tried disabling it - still nothing. And retextures are still not manifesting at all.
by rhymer
Fri Jun 02, 2017 1:07 pm
Forum: Creator's Corner
Topic: Daggerfall Unity Models Overhaul
Replies: 110
Views: 37063

Re: Daggerfall Unity Models Overhaul

Thank you. I'm not good at textureing though - I hope someone could make a better handdrawn-style textures. I still get these warnings in output_log.txt^ Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 1140. Total: 6.728566 ms (FindLiveObjects: 0.107702 ms CreateObjectMapping...
by rhymer
Thu Jun 01, 2017 8:35 pm
Forum: Creator's Corner
Topic: Daggerfall Unity Models Overhaul
Replies: 110
Views: 37063

Re: Daggerfall Unity Models Overhaul

Hello! Finally, there is a possibility to import videos as far as I understand. I'll do my best to recover everything I've made and convert it into *.ogv format. However, I can't test it - I've tried to download mods and retextures, the game seems to detect them but they have no impact. Neither skie...