World Map Icons idea

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
User avatar
Ferital
Posts: 110
Joined: Thu Apr 05, 2018 8:01 am

Re: World Map Icons idea

Post by Ferital » Thu Mar 14, 2019 6:34 pm

Thanks, though even with this patch purple and brown dots are hard to distinguish from each other. Temples and dungeons are a way easier to spot...

User avatar
mikeprichard
Posts: 456
Joined: Sun Feb 19, 2017 6:49 pm

Re: World Map Icons idea

Post by mikeprichard » Thu Mar 14, 2019 9:34 pm

Well, I'm colorblind, so I'm not the best person to judge. Still sounds like an improvement though!

User avatar
AlexanderSig
Posts: 230
Joined: Wed Jul 19, 2017 10:35 pm

Re: World Map Icons idea

Post by AlexanderSig » Sat Mar 16, 2019 9:45 am

Looks great :)

User avatar
jayhova
Posts: 488
Joined: Wed Jul 19, 2017 7:54 pm
Contact:

Re: World Map Icons idea

Post by jayhova » Sun Mar 24, 2019 6:43 am

I'm gonna resubmit my idea to create round dots for locations. The only reason the dots were square in the first place was they took up a whole pixel. The exception to this IMHO should be that capitols should be stars. I think it would also be nice to slightly vary the size of the dots. The clickable area should be kept the same so as not to have it more difficult to select locations.

I'll shut up now
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. 0.7.146

Post Reply