Lutojar's NPC-Portraits

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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Deepfighter
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Lutojar's NPC-Portraits

Post by Deepfighter » Tue Mar 24, 2015 8:26 am

It's a wrong feeling to post the work of somebody else. But sadly Lutojar wasn't been seen for a long time in the XL-Forums which why I decided to show his incredibly work here in the forum where it probably can be used as well. Hopefully he will be back anytime soon and continue his amazing work. Or somebody else can continue it.

The original thread can be found here: http://xlengine.com/forums/viewtopic.php?f=15&t=40
The archive created by Angered Walrus is here: https://drive.google.com/folderview?id= ... sp=sharing

I like the way of keeping the original flavor but add at the same time a bunch of details which make their faces look more realistic. Just stunning in my opinion, but look for yourself.
Head of the German Daggerfall translation - www.daggerfalldeutsch.de
and German translator for The Elder Scrolls V: Skyrim and Lore-Expert for The Elder Scrolls: Online

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LypyL
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Re: Lutojar's NPC-Portraits

Post by LypyL » Thu Mar 26, 2015 12:12 am

There were/are a bunch of really promising mods on the XL forums. I hope they make their way over here at some point as well!

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Z-Blaster
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Location: Canada

Re: Lutojar's NPC-Portraits

Post by Z-Blaster » Thu Jun 04, 2015 8:19 pm

I remember these. Lutojar did a really great job keeping the feel of the portraits.

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