Suggestion: Attributes above 100

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
meritamas
Posts: 148
Joined: Sun Apr 07, 2019 6:16 am
Location: Slovak Republic

Re: Suggestion: Attributes above 100

Post by meritamas »

I would like to further consider modding the attribute system one day - at least to be able to judge how difficult it would be to implement a given idea.

Does anybody know of a reliable source where I could find when and how the game takes into account the various attributes? The formulae themselves and when and for what they are used could be most informative.

I would particularly like to start with how high a maximum could be set for the individual attributes that wouldn't break game mechanics. Clearly, all formulae that use the given attribute need to be studied. I appreciate your help.
Interest in expanding and improving the Magic system, Capitalism and an Unleveled World.

My main quest in the DFU community is my (Mostly) Magic Mod.

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Sandro
Posts: 20
Joined: Mon Feb 25, 2019 4:26 pm

Re: Suggestion: Attributes above 100

Post by Sandro »

Just thought I'd pop in and express my interest in this subject as a feature. Enhancing stats above the natural is commonplace in the later games. Becoming a lycanthrope or a vampire feels almost purely negative at a high level without being able to go above normal stats.

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Jay_H
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Joined: Tue Aug 25, 2015 1:54 am
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Re: Suggestion: Attributes above 100

Post by Jay_H »

Indeed, it's hard to imagine a Morrowind without incredibly broken basic mechanics :lol:

ACNAero
Posts: 113
Joined: Thu Sep 13, 2018 4:27 pm

Re: Suggestion: Attributes above 100

Post by ACNAero »

Jay_H wrote: Sat Jul 06, 2019 2:44 am Indeed, it's hard to imagine a Morrowind without incredibly broken basic mechanics :lol:
I mean, isn't everything being broken just part of the charm of old games? Hell, look at Marvel vs Capcom 2 pros, they love their balance nice and broken :lol:

Tes96
Posts: 13
Joined: Fri Jan 10, 2020 6:52 pm

Re: Suggestion: Attributes above 100

Post by Tes96 »

So has nobody made a mod that lets attributes and skills go past 100? All the mods we have for Daggerfall Unity and nobody has made this yet?

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Ralzar
Posts: 2211
Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Re: Suggestion: Attributes above 100

Post by Ralzar »

Tes96 wrote: Sun Jan 19, 2020 4:39 pm So has nobody made a mod that lets attributes and skills go past 100? All the mods we have for Daggerfall Unity and nobody has made this yet?
Well, I just posted this earlier today? :D

viewtopic.php?f=14&t=3337

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