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Great idea. I'm all for DFU cleaning up what I consider sloppy interface like this (unnecessary clicking and/or unclear directions to achieve a simple result). This would be a similar improvement in principle to another one I suggested here (https://forums.dfworkshop.net/viewtopic.php?f=12&t=1042): "5) Move health/disease status info from second Status pop-up to character sheet and/or HUD." Having to click through two windows instead of just to one to see character disease status never made any sense to me in classic, and it still doesn't in DFU. We've already seen other changes to classic interface behavior like this that are only for the good.pango wrote: ↑Tue Oct 30, 2018 7:52 pm Talking about ergonomics, what about replacing
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ShopQualityPresentation = 1
ShopQualityHUDDelay = 4