Mod idea: misc skills not able to raise

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
Narf the Mouse
Posts: 698
Joined: Mon Nov 30, 2015 6:32 pm

Re: Mod idea: misc skills not able to raise

Post by Narf the Mouse » Sun Jan 27, 2019 4:54 am

Jay_H wrote:
Sun Jan 27, 2019 4:32 am
Daaaang, Narf! These minimods of your are real game changers. Any idea what'll happen if one of my skills already exceeds its cap?
It'll be dropped down to the cap, but you'll still have your skill uses, so it won't affect your levelling.

They're pretty quick and easy to make, which is a good workflow for me. :)
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

Narf the Mouse
Posts: 698
Joined: Mon Nov 30, 2015 6:32 pm

Re: Mod idea: misc skills not able to raise

Post by Narf the Mouse » Sun Jan 27, 2019 5:54 am

Correction: An unintended side-effect may be that you level faster, due to not taking as many skill uses to raise your "low" skill.

Another possibility is that you'll level repeatedly, as the skill keeps "going up".

So,..Yeah, if you're installing this, just remember this is v0.1 of "I just wrote this today." ;)

I'll edit this into the other post.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

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