Simple Particle Effects for Spells
- Adrinus
- Posts: 289
- Joined: Mon Oct 01, 2018 2:28 am
Simple Particle Effects for Spells
I'd like to see a way to bind some simple particles (2D) to spells. The most important one is AoE spells: to show where the range reaches. It'd also be nice if there was a quick particle sweep over the affected creatures to show that they failed to resist the spell.