mundane, everyday diseases
Posted: Sat Jun 01, 2019 1:05 pm
In Classic Daggerfall, all diseases are fatal, every time (except for Stomach Rot, it seems).
Perhaps it would be nice to have more less dangerous diseases, which could last just a couple of days or weeks and would (generally) heal by themselves. Perhaps an innate ability (immune system) that could enable the sick character to spontaneously recover from a disease. Like a certain chance every hour that you are healed - could depend on the disease and/or your race or on other factors...
...or diseases you could contract under certain circumstances. I mean like without confronting enemies, from sleeping on the ground under adverse conditions or by being in certain specific areas (diseases could even be named after the area you can catch them in).
What do you think?
Perhaps it would be nice to have more less dangerous diseases, which could last just a couple of days or weeks and would (generally) heal by themselves. Perhaps an innate ability (immune system) that could enable the sick character to spontaneously recover from a disease. Like a certain chance every hour that you are healed - could depend on the disease and/or your race or on other factors...
...or diseases you could contract under certain circumstances. I mean like without confronting enemies, from sleeping on the ground under adverse conditions or by being in certain specific areas (diseases could even be named after the area you can catch them in).
What do you think?