Saving Custom Classes

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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Jay_H
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Saving Custom Classes

Post by Jay_H » Sat Aug 03, 2019 6:34 pm

It just occurred to me: we often spend a lot of time recreating the same classes when we make a new character, don't we? Wouldn't it make sense to have a storage space for custom classes, so we can re-use them for later characters?
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pango
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Re: Saving Custom Classes

Post by pango » Sat Aug 03, 2019 7:07 pm

+1

This could even allow exchange of custom classes between players...
Last edited by pango on Sat Aug 03, 2019 7:29 pm, edited 1 time in total.
When a measure becomes a target, it ceases to be a good measure.
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mikeprichard
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Re: Saving Custom Classes

Post by mikeprichard » Sat Aug 03, 2019 7:25 pm

+100 - I had thought of this too a year or so back, but didn't think to post, since I wasn't sure anyone would be interested in making it happen. But this would be great!

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Jaiysaun
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Re: Saving Custom Classes

Post by Jaiysaun » Sat Aug 03, 2019 7:55 pm

Would save a lot of time in Character Creation. I'm always remaking the same ones each time. Could make it easier to share custom builds as well.

tynan
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Re: Saving Custom Classes

Post by tynan » Sun Aug 04, 2019 12:50 am

I agree.
Although I think the reason it hasn't been discussed much is because we veterans, we who have mastered the game for so long, can make custom classes so quickly that it really doesn't bother us much.
Also, I find the act of character creation itself to be one of the most fun parts!

Firebrand
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Re: Saving Custom Classes

Post by Firebrand » Sun Aug 04, 2019 10:23 am

pango wrote:
Sat Aug 03, 2019 7:07 pm
+1

This could even allow exchange of custom classes between players...
This could be a really useful and popular feature. Custom Classes like mods 8-) 8-) 8-)

Ommamar
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Re: Saving Custom Classes

Post by Ommamar » Thu Aug 08, 2019 9:53 pm

It is kind of odd that it asks you to name a class but then you never see it again. The only thing that might carry over from one build to another for me is the advantages and disadvantages. Even then I like to mix it up to see how things are effected but that is just me.

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pango
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Re: Saving Custom Classes

Post by pango » Fri Aug 09, 2019 5:45 am

Class name is displayed in character sheet. But yet, that's all, as far as I can see
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

Ommamar
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Re: Saving Custom Classes

Post by Ommamar » Fri Aug 09, 2019 9:41 pm

pango wrote:
Fri Aug 09, 2019 5:45 am
Class name is displayed in character sheet. But yet, that's all, as far as I can see
This is true I was thinking more in regards to the class choice list in character creation.

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pango
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Re: Saving Custom Classes

Post by pango » Fri Aug 09, 2019 11:34 pm

Ah...
Some suggestion maybe related was Predefined classes used as templates
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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