Hey guys,
I'm looking into being able to add this now. I've had the idea to just add "Save Class" and "Load Class" buttons on the custom class creation window
A question for you guys, would you like classes saved BEFORE adding the additional bonus points & choosing background? Or should additional points and background be part of the character build for when you export and share with others? Trying to get a general consensus on this to determine what to do next.
Saving Custom Classes
- ShortBeard
- Posts: 42
- Joined: Tue Aug 06, 2019 1:10 pm
Re: Saving Custom Classes
Last edited by ShortBeard on Mon Aug 12, 2019 2:38 pm, edited 1 time in total.
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- Posts: 3419
- Joined: Tue Aug 25, 2015 1:54 am
Re: Saving Custom Classes
Before. Those additional modules aren't part of class selection, but character background. The same class can greatly vary in origin and personality 

Farewell DFU community! My time here has been a joy.
- mikeprichard
- Posts: 1037
- Joined: Sun Feb 19, 2017 6:49 pm
Re: Saving Custom Classes
Agree with Jay - before allocating points and background would be fine. The biggest thing for me would be saving skill/advantage/disadvantage selections. Thanks to ShortBeard again for taking the initiative!
- ShortBeard
- Posts: 42
- Joined: Tue Aug 06, 2019 1:10 pm
Re: Saving Custom Classes
Awesome, thankfully that's probably the easier one to do too. I can't guarantee I can get it done, but I'm making decent progress so far, so time will tell!
Thanks for the input guys
Thanks for the input guys
