Remastered model & texture

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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Cristalnoir
Posts: 88
Joined: Sat Apr 09, 2016 4:14 pm

Remastered model & texture

Post by Cristalnoir »

Hello!
I would like to repeat the 3d models and textures of Daggerfall. I looked in the tool but I think to waste time hacking tool, because it should be implanted. A script might read a textured implant in the gallery and replace automatically?
Cristalnoir studio

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LypyL
Posts: 512
Joined: Sun Mar 22, 2015 3:48 am

Re: Remastered model & texture

Post by LypyL »

Welcome to the forums :)

I think this is basically planned, but it's just on the back burner for now as getting the Daggerfall gameplay in place takes precedence. A long, long time ago I did tinker with replacing flats with 3d models (for stuff like trees, street lights, and other random stuff in cities) with a script and it worked fairly well.

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Cristalnoir
Posts: 88
Joined: Sat Apr 09, 2016 4:14 pm

Re: Remastered model & texture

Post by Cristalnoir »

I realize that the base is a priority, but again the textures and models, there for a long time too. If indeed the basic system for replacement textures and models, without great performance, but already the base, the community could start working and give a more graphic.
Cristalnoir studio

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