Actual ports with City connection roads?

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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tynan
Posts: 4
Joined: Fri Sep 07, 2018 11:44 pm

Actual ports with City connection roads?

Post by tynan » Sun Aug 04, 2019 12:44 am

Hi all!
I haven't been here in a long time and recently found out that DFU has made it to Alpha stage. This is wonderful news!
Anyway I have an idea for a Mod (one of MANY) where cities that are supposed to be "coastal" like Daggerfall, though not actually "on the coast" but a mile or more inland, would have actual ports connected to them by roads or paths. Think in the style of Rome: Total War type ports: separate entities on the map that connect to inland cities.
Or, if it's possible, move the cities themselves to the actual coast and add docks and wharfs to them.
There was an old preview pic of an underwater scene where you saw the wooden beams of the wharfs and fish swimming around. It was part of a series of pre-release pics that included NPCs on horseback, homes and buildings with balconies jutting out of second floors, etc.
Fun fact: did you know that Daggerfall is the only Mainline Elder Scrolls game to NOT have docks? Even Arena had docks in cities! And so did Morrowind, Oblivion, and Skyrim.
What do you think?

Firebrand
Posts: 254
Joined: Thu Jul 18, 2019 6:07 pm

Re: Actual ports with City connection roads?

Post by Firebrand » Sun Aug 04, 2019 8:06 am

It would be awesome 8-)

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Deepfighter
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Joined: Sun Mar 22, 2015 10:24 am
Location: Iliac-Bay
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Re: Actual ports with City connection roads?

Post by Deepfighter » Mon Aug 05, 2019 7:38 am

See here and here.
Head of the German Daggerfall translation - www.daggerfalldeutsch.de
and German translator for The Elder Scrolls V: Skyrim and Lore-Expert for The Elder Scrolls: Online

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