Temple Knight Orders

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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ZerioctheTank
Posts: 51
Joined: Mon Sep 16, 2019 2:06 am

Temple Knight Orders

Post by ZerioctheTank »

Pretty sure this had discussed before, and if I'm correct I apologise for bringing up again. From what I've read on the forums here it seems that there is some data regarding the various temple knights in game, but it was I guess abandoned, or never complete. Anyway I think it would be a nice addition to the game.

Now the question is how would they be implemented in game? Would you have to be part of the respective temple, and reach a certain rank before an invitation is given to you? Would being part of a temple Knight order restrict you from joining any of the vanilla knightly orders?

Anyway I'm just throwing an idea I had in my head out there while I'm on my way to Longshire.

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Ralzar
Posts: 2211
Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Re: Temple Knight Orders

Post by Ralzar »

I’m guessing the biggest problem would be where to put them?

Maybe you could convert some of the temples that are their own destination on the travel map. You keep the temple building, but rename it and switch out the temple npcs?

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