Playable Imperial/Orc Race
Posted: Thu Oct 10, 2019 2:12 pm
While I would love to see many different playable race mods based on lore (Other variety of Khajit, Falmer, Sinistrals, Dwemer, Ayleids, etc), I think a logical place to start for the first playable race mods would be Imperials and/or Orcs. Their stats and bonuses from other games can be used as reference.
For lore purposes Orcs would start with an extremely low reputation with most factions, since they'd be considered beasts by the other races. Playing as them could be sort of a challenge, and as an added twist, other Orcs would be non-hostile to them or even aid them in combat when nearby.
Honestly, I have no idea if DF Unity currently supports this type of modding, but IMO it should be high on the list in terms of adding mod support since these types of mods are so popular in other Elder Scrolls games.
For lore purposes Orcs would start with an extremely low reputation with most factions, since they'd be considered beasts by the other races. Playing as them could be sort of a challenge, and as an added twist, other Orcs would be non-hostile to them or even aid them in combat when nearby.
Honestly, I have no idea if DF Unity currently supports this type of modding, but IMO it should be high on the list in terms of adding mod support since these types of mods are so popular in other Elder Scrolls games.