Mod idea: Language check to ally

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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cognatogen
Posts: 7
Joined: Fri Dec 20, 2019 2:04 am

Mod idea: Language check to ally

Post by cognatogen »

I've been playing with the Archaeologists mod recently and have found it a lot of fun to run through dungeons dodging enemies and pacifying many of them. I found that luring hostile enemies to pacified ones of a different group to be an effective means of dispatching enemies I failed to pacify. Obviously this only works with enemies of different groups that would normally in-fight, so it's of a limited use. However, it made me think how fun it would be to have enemies actually ally with you against enemies of their group with a high enough Language check, essentially allowing you to play a "silvertongued" character who relies on manipulating the strength of others. I don't know if this is possible, but it would be a fun way to play through the game. Even better if it were possible to make allied enemies follow you as a sort of bodyguard.

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