Changing faction benefits

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i_am_a_strange_loop
Posts: 1
Joined: Sun Dec 29, 2019 1:05 am

Changing faction benefits

Post by i_am_a_strange_loop »

Hi--playing as a pure mage character, I find it makes the most sense to join the temple of Julianos. However, Julianos is the only religious order in the game (AFAIK) that doesn't offer alchemy services, and neither does the Mages' Guild. How would I go about modifying the Julianos faction to offer potion making instead of item making?

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Seferoth
Posts: 665
Joined: Fri Nov 22, 2019 5:45 pm
Location: Finland

Re: Changing faction benefits

Post by Seferoth »

Temple of Kynareth does not offer potions either.

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Hazelnut
Posts: 3016
Joined: Sat Aug 26, 2017 2:46 pm
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Re: Changing faction benefits

Post by Hazelnut »

Might be easier to use my Archaeologists guild (mod) and just gain enough ranks to get access to potion making. It will drop your rep with MG a bit as they're rivals but you can easily make it up with a couple of quests.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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