The contributors hall.

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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King of Worms
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Re: The contributors hall.

Post by King of Worms » Sun Mar 08, 2020 9:14 am

Nice, that will be one epic room Id say! I wonder how such a huge structure will look like, but I have good feeling about it
The only thing I'm slightly worried about is that it might be too round for Daggerfall
You mean from the aesthetic point of view? Hmm thats to be seen, I have a feeling that the difference to the rest of the game might make the place even more special. But the results can only be judged after some very basic shape is layed out and visualized.

BadLuckBurt
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Joined: Sun Nov 05, 2017 8:30 pm

Re: The contributors hall.

Post by BadLuckBurt » Sun Mar 08, 2020 9:18 am

King of Worms wrote:
Sun Mar 08, 2020 9:14 am
Nice, that will be one epic room Id say! I wonder how such a huge structure will look like, but I have good feeling about it
The only thing I'm slightly worried about is that it might be too round for Daggerfall
You mean from the aesthetic point of view? Hmm thats to be seen, I have a feeling that the difference to the rest of the game might make the place even more special. But the results can only be judged after some very basic shape is layed out and visualized.
Yes, I'll post some examples later today. If it is too round, dividing a 16 or 32 sides circle might work too. I'll probably do that so we can determine what will look best. Creating the model is very easy thankfully but I'm not looking forward to the UV-mapping bit :lol:

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